Why did MS uses DDR3 ram?

#111DojoMaxPosted 1/23/2014 2:05:13 AM
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#112DojoMaxPosted 1/23/2014 7:15:35 PM
Lol mods... Cause this isn't a troll topic or anything
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#113BushidoEffect3Posted 1/23/2014 7:35:14 PM(edited)
^ lol no. Learn some good behavior first new user. Don't waste your limit out of anger.
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#114SolisPosted 1/24/2014 4:03:12 AM
rgw posted...
I'm not speaking with some deep benchmark testing knowledge of the ps4, but I doubt RAM is a real bottleneck issue in terms of clock speed. As RAM goes today, limited address space (not enough GBs of RAM) would be the biggest bottleneck because of paging in and out of primary memory to a secondary storage (HDD). Computers in general typically have their biggest bottleneck with optical media R/W and magnetic HDD R/W. That's why if you replace your computer's hard disk with a solid state drive you see such great performance gains.

That has nothing to do with sustained performance of videogames. Framerates and storage medium are essentially unrelated. A faster storage medium helps with loading times and asset streaming, but it won't do a thing for the game's actual rendering speed.

And I'm not even sure what you mean by limited address space and paging, since when would those have any affect on a closed box console?
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