Is it TRUE it took $60million to make Halo 4?
Wouldn't doubt it. Tomb Raider cost $50 million.
How many copies did it still? I believe it sold like 5million copies, no? If that's the case, I don't see how they said tomb raider was not successful commercially. Five million copies is well over the 50 million dollar production cost.
2ndAtomisk posted...Wouldn't doubt it. Tomb Raider cost $50 million.
Because Square Enix
My teeth are swords, my claws are spears, my wings are a hurricane!
3DS FC: 0748 2141 3539
bloodlover4ever posted...AppleJeZus posted...GTA V took $265,000,000 to make.
This person speaks the truth. As I am a friendless nobody who spends more time trolling than playing my ps4.
That's more money than it costs for me to make a sandwich. Killer.
Seriously, though. Didn't MS spend half a billion marketing the first Xbox in the month before launch? (It worked on me)
Jack Thompson is so disbarred, he's not even allowed to practice the law of gravity. - Kotomo
Maverick_Reznor posted...AppleJeZus posted...GTA V took $265,000,000 to make.
wasnt assuming you were. Halo is just limited to the 360 and sticks to a certain crowd of gamers while GTAV pretty much grabs everyone and their grandma
Currently Playing : YS: Memories of Celceta, Megaman X2, and MH3U
Looking Forward To: Destiny, DKC:TF, MK8, I:SS, and The Order 1886
Bioshock infinite cost more to make. I'm kind of surprised halo 4 only cost $60 mil
and why is this on the xbox one board?
Check out my PC,360,ps3, Movie, Old School game vidoes http://www.youtube.com/user/EpicConspiracy?feature=mhee
Paying for full-time salaries over several years of development + affording benefits... of course the costs add up. A lot goes into these games.
The production costs are higher, I don't think anyone doubts that.
I only wanted to point out that the better graphics are not the reason why video games cost so much more.
The increased number of people needed to make a game aren't as much of a problem either, although a game like GTA5 is an exception due to it's sheer size.
I'm talking more about simple shooters like Halo and Call of Duty or Homefront.
There is no reason why a game like Homefront should cost $85 million.
It's poor management structures and insane marketing budgets that cause this.
Will the costs of making games eventually go down though? Let's say, once technology reaches its peak, and there is no going up, wouldn't the price of the hardware go down, making games cost less to produce? Of course, assuming that part of the cost is the hardware, which make games look better and run smoother.