IF MS is smart, they will completely skip releasing Xbone in Asia.

#31krystylaPosted 1/18/2014 4:22:36 PM
DeadCeIIScout posted...
krystyla posted...
DeadCeIIScout posted...
ukemandwnbu posted...
DeadCeIIScout posted...
Case in point: 360's struggles in the far east last gen were among some of the most painful I've ever seen. PS3 dominated it monthly, and as a result, PS3 has sold more than 360 in less time on the market. MS has a good thing going right now, they need to quit while they are ahead.


Japanese gamers love their mechs. Titanfall will be a hit there as it will be here in the U.S.

Also, Microsoft is more invested in Japan now than ever with them creating an Osaka branch of Microsoft Studios. Microsoft created Microsoft Studios Osaka so they can dedicate providing exclusive games and content for Japan. You know all they're going to be developing are JRPGs.

Microsoft will, without question, release Xbox One there.


They tried that last time and either lost all their exclusives or they were just bad. They don't need to get greedy after the December NPD. They're winning.


Lost Odyssey and Blue Dragon are far from bad, they were among the best JRPG from last gen and the best turn based game in a long, long time.

Also as long as they return a profit why shouldn't they release in asia especially China which could be a huge unclaimed market now that the ban is lifted.


Unfortunately, it's going to be "too little, too late" for MS in Asia. If they wanted to tap in to the Uguuu~~~ RPG market, they should have done it 2 generations ago while it was still hot. If their Kawaii RPGs end up being decent, they will be only seen as a novelty and the sales will be nominal. Everything is working against MS moving forward in this situation.


As long as they turn a profit it is worth a try and even if not, Xbox exclusive JRPGs are usually among the best there are
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#32ukemandwnbuPosted 1/18/2014 10:24:20 PM
kennyynnoo posted...
US military in Asia would like to have it available still.

This man loves his country. +100 respect points from me

(No I'm not in the military, but love for a man's country has become few and far between these days.)


DeadCeIIScout posted...
Unfortunately, it's going to be "too little, too late" for MS in Asia. If they wanted to tap in to the Uguuu~~~ RPG market, they should have done it 2 generations ago while it was still hot. If their Kawaii RPGs end up being decent, they will be only seen as a novelty and the sales will be nominal. Everything is working against MS moving forward in this situation.

TC, we've already gone over this. Microsoft specifically created a branch of their game studios in Osaka, Japan, intent on providing exclusive games and content for Japan. As I said, you know they're only going to be developing JRPGS (maybe even an action-stealth game or two).

Microsoft is more invested in Japan, and Asia overall, now than ever before. Accept this, and move on. Please, for the sake of gaming...
#33aszsithPosted 1/18/2014 11:18:24 PM
It isn't about winning a war. Do you think Coke and Pepsi care who is in first place at this point? They both want to be profitable, and both want to increase their profits from where they currently are. But neither is concerned with being more profitable than the competition because that isn't how businesses make decisions.

Business meetings are held and people ask "How can we make more money?". They don't ask "How can we make more money than they do?". This is because they are concerned with making money for the shareholders of their company, not whether people don't like the competitor. Same goes for the gaming industry, regardless of what gamers on the Internet would like to believe.

Whether or not Microsoft should abandon Asia, from a business standpoint, would be determined by the profitability of selling even a single console there. Depending on the costs of shipping (including taxes and tariffs), currency exchange rates, game adoption rates, and several other factors, it could be a losing battle for sure. However, it could also be a very profitable market, on a per unit basis, even if they don't sell very many units.
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ALL games should have a Single Player mode. I can always guarantee I want to play when I turn on my system. I can't guarantee others will at the same time.
#34DeadCeIIScout(Topic Creator)Posted 1/19/2014 10:08:39 AM
TC, we've already gone over this. Microsoft specifically created a branch of their game studios in Osaka, Japan, intent on providing exclusive games and content for Japan. As I said, you know they're only going to be developing JRPGS (maybe even an action-stealth game or two).

That's... exactly what I was just talking about.
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#35LEGEND_725Posted 1/19/2014 10:49:27 AM
Pulp posted...
Uhhh...no. Giving up isn't the key to victory Napoléon.

As for "winning the console war"....that seems a little unlikely. Let's be honest here, even the NPD numbers (ie: only place Xbone beat PS4) show minimal lead over the PS4 for Dec. And this was a month where the Xbone was well stocked in retail channels while the PS4 was nowhere to be found.

PS4 is on track to hit 10mil before the Xbone hits half that. MS needs to release in every territory it can.


LMAO Strong Math kid PM me and lets talk I will personally hire you a tutor.
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#36krystylaPosted 1/19/2014 10:52:22 AM
aszsith posted...
It isn't about winning a war. Do you think Coke and Pepsi care who is in first place at this point? They both want to be profitable, and both want to increase their profits from where they currently are. But neither is concerned with being more profitable than the competition because that isn't how businesses make decisions.

Business meetings are held and people ask "How can we make more money?". They don't ask "How can we make more money than they do?". This is because they are concerned with making money for the shareholders of their company, not whether people don't like the competitor. Same goes for the gaming industry, regardless of what gamers on the Internet would like to believe.

Whether or not Microsoft should abandon Asia, from a business standpoint, would be determined by the profitability of selling even a single console there. Depending on the costs of shipping (including taxes and tariffs), currency exchange rates, game adoption rates, and several other factors, it could be a losing battle for sure. However, it could also be a very profitable market, on a per unit basis, even if they don't sell very many units.


This is too much for the limited brain capabilities of the common Gfaqs user
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FC: 4227 - 1514- 7752 IGN:Mara PSN: JudasInHell Gamertag: Crystyn 7B
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#37Apex-PlayerPosted 1/19/2014 11:04:51 AM(edited)
With all these facts being thrown around, I sure would like to see a credible source of when MS was ever making a profit off there gaming division, hell i'd settle for 100$ profit since the inception of the original xbox even.

If you go out to a casino and blow 99$, but on you 100th dollar you win 10$, is that a profit for the night?
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#38IroncondorzPosted 1/19/2014 11:35:08 AM
aszsith posted...
It isn't about winning a war. Do you think Coke and Pepsi care who is in first place at this point? They both want to be profitable, and both want to increase their profits from where they currently are. But neither is concerned with being more profitable than the competition because that isn't how businesses make decisions.

Business meetings are held and people ask "How can we make more money?". They don't ask "How can we make more money than they do?". This is because they are concerned with making money for the shareholders of their company, not whether people don't like the competitor. Same goes for the gaming industry, regardless of what gamers on the Internet would like to believe.

Whether or not Microsoft should abandon Asia, from a business standpoint, would be determined by the profitability of selling even a single console there. Depending on the costs of shipping (including taxes and tariffs), currency exchange rates, game adoption rates, and several other factors, it could be a losing battle for sure. However, it could also be a very profitable market, on a per unit basis, even if they don't sell very many units.


Ah, thank you.

It goes even deeper than that too. In the case of MS in Japan, they may sell every console at a loss there just to increase their presence there in anticipation for the future, and that goes past gaming too. They may want to tap into Japanese game development for the sake of other markets, or any number of indirect reasons.

People are so damn short sighted around here. MS is in Japan because they see it as an important market. If MS ever ceases to see Japan as an important market, it will be a terrible day for JAPAN. It would make others not want to enter the Japanese gaming market, including those within Japan. It's not about MS here, it's about how healthy the console gaming market is in Japan. Losing another console manufacturer would NOT be a good thing for console gaming there, and as a consequence console gaming everywhere.

This topic reminds me of how gaming is so full of losers with the mentality of "I'm not winning, so I'm gonna rage quit and only play when and where I can win". Everything is about some empty victory and even buying games is some petty as hell competition.
#39aszsithPosted 1/19/2014 8:32:22 PM
Ironcondorz posted...
It goes even deeper than that too. In the case of MS in Japan, they may sell every console at a loss there just to increase their presence there in anticipation for the future, and that goes past gaming too. They may want to tap into Japanese game development for the sake of other markets, or any number of indirect reasons.

People are so damn short sighted around here. MS is in Japan because they see it as an important market. If MS ever ceases to see Japan as an important market, it will be a terrible day for JAPAN. It would make others not want to enter the Japanese gaming market, including those within Japan. It's not about MS here, it's about how healthy the console gaming market is in Japan. Losing another console manufacturer would NOT be a good thing for console gaming there, and as a consequence console gaming everywhere.

This topic reminds me of how gaming is so full of losers with the mentality of "I'm not winning, so I'm gonna rage quit and only play when and where I can win". Everything is about some empty victory and even buying games is some petty as hell competition.


Good point. As you said, it can be advantageous for a company to sell a product or service at a financial loss because of the potential intrinsic value gained. This is why companies sponsor charity events. Of course, they receive tax benefits for those as well, but the value gained in the form of support from the community is often the greater prize because it will lead to even higher revenue down the road.
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ALL games should have a Single Player mode. I can always guarantee I want to play when I turn on my system. I can't guarantee others will at the same time.
#40nizam216Posted 1/19/2014 8:34:12 PM
I wouldn't say that they should skip Asia as there are Xbox fans there. I wouldn't say that they should ship many units there either.