So how much larger do you think Open-World games can possibly be this gen?

#21krystylaPosted 1/24/2014 2:42:36 AM
The size is more than sufficient developers should strive to make them not stuck in time but evolving and ever changing
---
FC: 4227 - 1514- 7752 IGN:Mara PSN: JudasInHell Gamertag: Crystyn 7B
Written by Surface Pro 2 256GB
#22BiggyDX(Topic Creator)Posted 1/24/2014 2:22:37 PM
AlexPuma posted...
http://static.giantbomb.com/uploads/original/3/30984/1366064-ubwcz.jpg
http://static.giantbomb.com/uploads/original/3/30984/1366065-xju7q.jpg

I'd love to see these images updated to accommodate for the past 4 years, including GTAV, Skyrim, and the upcoming Elder Scrolls Online. However, this goes to show, that the biggest world in gaming history is still from a 1996 game.


Damn. I didn't realize Just Cause 2 was that big, or that GTA3 was so small.
---
Gamertag: Biggy DX
#23MRL3G3NDPosted 1/24/2014 3:02:21 PM
I know I had the recreated version of Falluja, Iraq in ARMA 2 on PC...it was as big as the real city with about 75% of the buildings had interiors...that was 3 years ago, it was a mod, and it ran on 6gb of ddr3
---
XBOX ONE BF4 CRAZY
http://youtu.be/wndCkss-AJA