why not just do Tomb Raider at 720p and 60 FPS?

#51strawberry11Posted 1/29/2014 9:22:19 AM
zephirraines posted...
Terry-bogard posted...
Lawboy2 posted...
lostoutlawnb posted...
ether way people will whine.


Agreed...the comparisons video looked the same to me...only if ur nitpicking can u tell the difference


The difference is VERY noticeable , you can't see it on youtube but believe me , it shows.


Stable is greater then jumpy fps anyday. Funny how people ignore this even tho even ign and DF mention that the ps4 version fluctuates so much that its more distracting then solid 30.


In the Digital Foundry Face off from today they say unambiguously that PS4 performs better. They even say that the the frame rate fluctuations impact gameplay much more on the X1 version than the PS4 version, due to starting out at such a low base at 30fps
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#52strawberry11Posted 1/29/2014 9:26:34 AM
kingofjamaica posted...
strawberry11 posted...
krystyla posted...
Kovifan27 posted...
krystyla posted...
People forget so fast that the PS4 version isn't exactly 60fps either even though it runs a lot better


Here is the biggest problem I have. In order to achieve the semi stable frame rate in the Xbox One version they dumbed the cut scenes down to 900p.

Xbox One can't run cut scenes at 30fps @ 1080p??

"Meanwhile the situation is more interesting on the Xbox One: the anti-aliasing solution remains unchanged, but we see the inclusion of what looks like a variable resolution framebuffer in some scenes, while some cut-scenes are rendered at a locked 900p, explaining the additional blur in some of our Xbox One screenshots. Curiously, the drop in resolution doesn't seem to occur during gameplay - it's only reserved for select cinematics - suggesting that keeping performance consistent during these sequences was a priority for Xbox One developer United Front Games."

http://www.eurogamer.net/articles/digitalfoundry-2014-tomb-raider-definitive-edition-next-gen-face-off


That is interesting, one thing I haven't heard of previously. Now what was the frame rate on the PS4 version in those cut scenes would be even more interesting.

It might show that the XBO developer was more concerned w/ having a constant frame rate than PS4 version developer.

I still think that neither console is handling TR all that impressive


But PS4 handles much better than X1. That face-off article even says unambiguously that the frame rate drops (variance in performance) impacts the X1 version more than the PS4 version, due to the lower base point as it is capped at 30 fps. The performance analysis they did yesterday was much more equivocal and didn't outright say that, but they seemed to have come down much more heavily on the side of PS4 performance wise now


Different people writing the articles. Leadbetter has always gone easier on Microsoft. Kind of ruins some of the technical merit these articles are going for. Still not as bad as Polygon though...


Yeah, funny how they removed Leadbetter from this gig. He's getting a little bit of a rep at Eurogamer as being a MS spokesmen. Not sure if that is deserved or not but his equivocal piece yesterday won't have helped...
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Yes my game is Wiggle jiggle.
#53A_Nonny_MoosePosted 1/29/2014 9:58:29 AM
From: scoobydoobydont | Posted: 1/29/2014 8:25:57 AM | #014
Anything over 24fps is gravy

Oh that's bull****.
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#54ItIsOkBroPosted 1/29/2014 9:59:35 AM
1080p says 'next-gen' more than 60fps. If you want the difference between 360 an XB1 TR to seem bigger, resolution is the way to go.
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#55strawberry11Posted 1/29/2014 10:04:59 AM
ItIsOkBro posted...
1080p says 'next-gen' more than 60fps. If you want the difference between 360 an XB1 TR to seem bigger, resolution is the way to go.


Hang on, I thought that you can't tell the difference between 720 and 1080 unless you have a 85 inch tv and you are sat within 79cm of the screen...?
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Yes my game is Wiggle jiggle.
#56garcia_jx(Topic Creator)Posted 1/29/2014 10:27:41 AM
dnmt posted...
bob15x posted...
but I guess when Infamous comes out and its 30fps it will be completely fine.


It will be fine because there's no other version of the game to compare it to and it still looks amazing. Exclusive games and multiplatforms are judged differently.


That seems to be the biggest complain. The majority of multiplatform games run or look better on the ps4. If Tomb Raider was the same on both consoles, there would not be an uproar.
#57method115Posted 1/29/2014 10:27:53 AM
Terry-bogard posted...
Lawboy2 posted...
lostoutlawnb posted...
ether way people will whine.


Agreed...the comparisons video looked the same to me...only if ur nitpicking can u tell the difference


The difference is VERY noticeable , you can't see it on youtube but believe me , it shows.


I haven't looked at the videos cause I don't care but I've noticed Youtube does not let you see the difference for anything. Games always look MUCH better in person then compared to youtube.
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#58SonyPony1Posted 1/29/2014 10:30:35 AM
garcia_jx posted...
Ryse is only 900p and it looks fantastic. Isn't 1080p really taxing on the system? Couldn't they allocate those resources to textures and graphics?


why didnt they make the xbone powerful enough to handle 60fps and 1080p? the ps4 has no problems.
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Sony Ponies rule!
#59krystylaPosted 1/29/2014 10:39:53 AM
SonyPony1 posted...
garcia_jx posted...
Ryse is only 900p and it looks fantastic. Isn't 1080p really taxing on the system? Couldn't they allocate those resources to textures and graphics?


why didnt they make the xbone powerful enough to handle 60fps and 1080p? the ps4 has no problems.


So TR doesn't have troubles running at 1080p/60fps?
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#60garcia_jx(Topic Creator)Posted 1/29/2014 10:52:12 AM
method115 posted...
Terry-bogard posted...
Lawboy2 posted...
lostoutlawnb posted...
ether way people will whine.


Agreed...the comparisons video looked the same to me...only if ur nitpicking can u tell the difference


The difference is VERY noticeable , you can't see it on youtube but believe me , it shows.


I haven't looked at the videos cause I don't care but I've noticed Youtube does not let you see the difference for anything. Games always look MUCH better in person then compared to youtube.


Yeah, I never really noticed the difference on YouTube. On my tv, I did notice the difference between Ghosts for ps4 and Xbox One. Even subtle things like dust was non existent on the Xbox One version of Ghosts.