Would a non downloading digital Xbox be good?

#1skermacPosted 2/2/2014 1:54:00 PM
It seems most people on here think an all digital console would fail. But what if MS starts a service like PS Now is supposed to be where you either rent each game or pay a monthly subscription fee to play all the games you want? Sorta like a Netflix for games. No downloading anything. Just sign in and play. That's how PS Now is supposed to work. If MS did something like that I would buy a disc-less console.

I don't collect games and I hate waiting for long downloads. But let us play with no downloads and I would go disc-less easy.

Thoughts?
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#2TargettPracticePosted 2/2/2014 1:56:12 PM
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.
#3Foxx3kPosted 2/2/2014 1:57:31 PM
TargettPractice posted...
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.


He's talking about OnLive kind of thing.
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#4skermac(Topic Creator)Posted 2/2/2014 2:00:58 PM
TargettPractice posted...
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.


Sony plans on doing it this summer. If its possible for Sony, it can be possible for MS.
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#5krystylaPosted 2/2/2014 2:01:52 PM
skermac posted...
TargettPractice posted...
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.


Sony plans on doing it this summer. If its possible for Sony, it can be possible for MS.


Sony is doing it for PS3 games
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#6TargettPracticePosted 2/2/2014 2:06:21 PM
You're going to need a real fat pipe or have to play at super low resolution in order for the games to be playable. I really don't think the world's infrastructure is ready for it just yet.
#7skermac(Topic Creator)Posted 2/2/2014 2:07:38 PM
krystyla posted...
skermac posted...
TargettPractice posted...
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.


Sony plans on doing it this summer. If its possible for Sony, it can be possible for MS.


Sony is doing it for PS3 games


They are doing it for PS1, 2, and 3 games I saw. Its basically bc for the PS4. But I think after a while PS4 games will be on it too.
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#8DarthvadePosted 2/2/2014 2:27:30 PM
Downloading that much data is going to take time. Sony may hide the DL times somehow but they are still there. Also they are doing it for PS 1 - 3 games NOT PS4 games. Other than some games (MGS4) most PS3 games and 360 games are in the 8 GB range in size. A PS 1 game is a few hundred MB max. A X1 game is huge compared to that.
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#9TargettPracticePosted 2/2/2014 2:32:07 PM
Darthvade posted...
Downloading that much data is going to take time. Sony may hide the DL times somehow but they are still there. Also they are doing it for PS 1 - 3 games NOT PS4 games. Other than some games (MGS4) most PS3 games and 360 games are in the 8 GB range in size. A PS 1 game is a few hundred MB max. A X1 game is huge compared to that.


The games will be run from the server, you'll never actually download the game. What you do download is the picture that you'd see if you were running the game locally. You press a button on your controller, the button press is sent over the internet to the server running the game, the command is executed, then the picture changes and gets sent back.

Like I said you need a HUGE amount of bandwidth in order to play at a reasonable resolution and you'd need amazingly low latency in order to not experience button lag. The world's infrastructure isn't ready, unless you're talking about a very low quality experience.
#10JGA1980Posted 2/2/2014 2:32:11 PM
skermac posted...
TargettPractice posted...
You're seriously overestimating the world's infrastructure if you think you can have an all digital console without download times.


Sony plans on doing it this summer. If its possible for Sony, it can be possible for MS.


It is possible for Microsoft, but when they researched it they said that at the moment, the average consumer's internet speeds aren't good enough and the latency they would suffer would mean it wouldn't be an enjoyable gameplay experience, so there's no point them trying to sell a streaming service that will be substandard due to factors outside their control, i.e. people's internet service.

Streaming games isn't the big issue, it's whether you think current internet technology is good enough for it to be a viable service that you can charge people money for.

Microsoft thinks it isn't, whereas Sony apparently believe that seconds of input lag is perfectly acceptable for a game streaming service.

http://instagram.com/p/i4c7TvhqvB#
http://a.pomf.se/mgqpke.gif

^^ That's from the show where Sony recently unveiled Playstation Now, a show where the Gaikai server streaming that game was in the same building as TV, mere metres down the hallway from the device it was streaming to.

Now obviously Sony aren't going to build Gaikai servers in everyone's backyards, so if that's the kind of input lag you get when you're hard-wired to the servers a few metres away in the same building, then the amount of latency and input lag you'll get when connecting to Gaikai servers many miles away (and possibly over a local wireless connection), will be much much worse.

Sony aren't immune to the practical reasons behind why Microsoft aren't launching a game streaming service and that caused Onlive to fail, but Sony are in a more desperate financial situation and are desperate to sell subscriptions for services and start to recoup some of the money they invested in Gaikai, even if the service won't work well for the majority of people.

I think the current technological ability to stream games is about the same for Sony and Microsoft, but Microsoft have the financial backing to be able to have an honest and realistic view of the situation, whereas Sony doesn't have that luxury.