PS4 version of Ground Zeroes uses different technology for the sky than the X1

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2 years ago#1
Version. X1 version is using the same technology as the 360/PS3 version for its sky: https://twitter.com/HIDEO_KOJIMA_EN/status/436014959621718016

Thoughts?
2 years ago#2
Wow...
Would you like some...yoghurt? - Fernando
2 years ago#3
wish I cared about a cash grab that should be on the full release
2 years ago#4
Teh cloud



On ps4 :O
People that approve of this video 10 & counting!
http://www.youtube.com/watch?v=YEPtCLAubaw
2 years ago#5
PS has the Cloud power.

Least we know where it went now^^
PSN/ Comfort_Cat
2 years ago#6
jpraelster posted...
wish I cared about a cash grab that should be on the full release


Someone supporting MS and xbone is complaining about cash grab, LMFAO, this is rich.
They call me Hadouken because I'm down right fierce.
2 years ago#7
I wonder why this technology isn't on the X1?
2 years ago#8
Ask him. He did say it was special treatment though lol.
If LeBron shoots below 56 percent for the regular(obviously) season(2013-14) I'll close my account.
2 years ago#9
He did say the PS4 had room to spare even with it running 1080p/60fps, so maybe that's what he meant?
2 years ago#10
I'm sure they both had room to spare(being realistic). PS4 being easier to work with along with more powerful helps it get to places faster. You'd have to be silly to think this is it for both of them. Seriously stop trolling for a minute lol.
If LeBron shoots below 56 percent for the regular(obviously) season(2013-14) I'll close my account.
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  3. PS4 version of Ground Zeroes uses different technology for the sky than the X1

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