Rime was supposed to be an Xbox exclusive, but Microsoft rejected it

#1AceviperPosted 2/19/2014 7:53:50 AM
because it being a single player game did not fit in with MS's plans for the console at the time

http://deusexmachina.es/entrevista-raul-rubio-ceo-y-director-creativo-de-tequila-works/
---
If gameshark wasn't invented... games wont be as popular anymore
-Someone
#2bessy67Posted 2/19/2014 7:55:54 AM
3 million dollars to the people who made Deadlight? I'd be skeptical if I was MS too.
---
"Immigrants. That's all they do, you know. Just driving around, listening to raps, shooting all the jobs." - Malory Archer
GT: Bessy67
#3ILikeGamesManPosted 2/19/2014 7:57:55 AM
bessy67 posted...
3 million dollars to the people who made Deadlight? I'd be skeptical if I was MS too.


Yeah that's a pretty tall order for Tequila Works who never really proved they were capable of making a good game. Deadlight wasn't awful, but it was nowhere near as good as expected.

I am interested in Rime though, so we will see.
#4krystylaPosted 2/19/2014 7:59:55 AM
Never heard of it
---
FC: 4227 - 1514- 7752 IGN:Mara PSN: JudasInHell Gamertag: Schreckstoff
Written by Surface Pro 2 256GB