MS and Sony have same amount of First Party studios!

#1amarayaar007Posted 2/20/2014 10:44:56 AM
Atleast if you don't actually look at what the studios are responsible for, because if you read their description then you'll realize that some of Sony's studios don't actually develop any game themselves like XDev for example has not made anything on their own. They have merely collaborated with other studios on games like Heavy rain and LBP. Same with C.A.M.P. and JSSED.
And then there's ICE TEAM whose only purpose is to share resources and knowledge among all Sony studios. So if we take those 4 so called developers out (because they're really not) Sony has only 16 developers who actually make their own games.

Microsoft:

United States:
343 Industries – Halo series
Connected Experiences – Responsible for cloud service on Xbox, servers and online features
Good Science Studio – Kinect Adventures, Kinect Fun Labs
Kids and Lifestyle Entertainment – Next generation fitness project - Original IP
Microsoft Studios – Mobile Gaming – ilomilo
Microsoft Studios – Redmond Publishing – Overseeing multiple projects in conjunction with development studios based in the Americas
Playful Learning – Next generation family project
Team Dakota – Project Spark
Turn 10 Studios – Forza Motorsport series
Twisted Pixel Games – The Gunstringer, LocoCycle, 'Splosion Man series
Xbox Entertainment Studios – Various interactive television projects
Xbox Live Productions – South Park Let's Go Tower Defense Play!, South Park: Tenorman's Revenge, Avatar Kinect

Europe:
Lionhead Studios – Fable series, Black & White series, Unannounced MMO-like New IP
Lift London – Multiple AAA Cloud Based gaming projects (4+)
Microsoft Studios – EMEA Publishing – Overseeing projects in conjunction with development studios based in Europe, Middle East and Asia
Press Play – Max: The Curse of Brotherhood[28]
Rare Ltd. – Banjo-Kazooie series, Viva Piñata, Kameo: Elements of Power, Grabbed by the Ghoulies, Kinect Sports
Soho Productions – Kinect Sesame Street TV

Canada:
BigPark – Joy Ride series, Kinect Sports: Season Two
Black Tusk Studios – Gears of War series


Sony:

Asia:

SCE Japan Studio - Tokyo, Japan.
Team Ico part of Japan Studio. Creators of ICO and Shadow of the Colossus.
Project Siren part of Japan Studio. Creators of Siren and Gravity Rush.
PlayStation C.A.M.P. - Creator Audition Mash-up Project part of Japan Studio, that collaborates with various independent developers. Creators of Tokyo Jungle and Rain.
J.S.E.D.D. - Japan Studio External Development Department part of Japan Studio, that usually collaborates with various well-known development studios. Creators of Soul Sacrifice and Freedom Wars.
Polyphony Digital - Tokyo, Japan. Creators of Gran Turismo.

North America:

Naughty Dog - Santa Monica, California, USA
ICE Team
SCE Bend Studio - Bend, Oregon, USA
SCE Foster City Studio - Foster City, California, USA
SCE San Diego Studio - San Diego, California, USA
SCE Santa Monica Studio - Santa Monica, California, USA
Sucker Punch Productions - Bellevue, Washington, USA

Europe:
Evolution Studios - Runcorn, UK
Guerrilla Games - Amsterdam, Netherlands
Guerrilla Cambridge - Cambridge, UK
XDev - External development studio
SCE London Studio - London, UK
Media Molecule - Surrey, UK
#2amarayaar007(Topic Creator)Posted 2/22/2014 6:25:38 AM
I like how all the troll topics get 100s of relays but pro MS topics get buried without a trace.
#3FadingLightsPosted 2/22/2014 6:27:12 AM
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#4FadingLightsPosted 2/22/2014 6:27:23 AM
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#5Jiggy101011Posted 2/22/2014 6:29:17 AM
FadingLights posted...
The problem is, the Sony studios are god-tier and put out world class AAA exclusives. The MS studios are mostly only capable of Kinect stuff and not-so great games. They need to step their game up.


How do you explain why Xbox exclusives sell more than Playstation exclusives?
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#6FadingLightsPosted 2/22/2014 6:34:47 AM
Jiggy101011 posted...
How do you explain why Xbox exclusives sell more than Playstation exclusives?


They are far fewer and further between. Xbox 360 fans were hungry for some exclusives for most of last gen, whereas Sony just churned out quality exclusives left and right.

I can assure you, with the overwhelming PS4 sales numbers and gulf between it and the competition, it will be the PS4 games with the higher sales this gen, even when Sony starts churning out the awesome exclusives again.
#7AceviperPosted 2/22/2014 6:35:05 AM
Jiggy101011 posted...
FadingLights posted...
The problem is, the Sony studios are god-tier and put out world class AAA exclusives. The MS studios are mostly only capable of Kinect stuff and not-so great games. They need to step their game up.


How do you explain why Xbox exclusives sell more than Playstation exclusives?


they don't
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#8mygoodluckcharmPosted 2/22/2014 6:35:13 AM
Jiggy101011 posted...
FadingLights posted...
The problem is, the Sony studios are god-tier and put out world class AAA exclusives. The MS studios are mostly only capable of Kinect stuff and not-so great games. They need to step their game up.


How do you explain why Xbox exclusives sell more than Playstation exclusives?


Sales don't indicate quality

Wii Sport sold more than 80 millions, could you dare that it was better than say, Gears or Halo?
#9SoulTrapperPosted 2/22/2014 6:36:06 AM(edited)
Jiggy101011 posted...

How do you explain why Xbox exclusives sell more than Playstation exclusives?


Selling more=/=better games.

By your logic, Miley Cyrus is a better artist than Tool.

Highest rated exclusive from both ps3 and 360 on Metacritic is a Playstation game (uncharted 2).

Most PS exclusives have higher ratings than 360 exclusives.

Although that is most likely because there haven't actually been any real 360 exclusives these past couple of years.
#10kennyynnooPosted 2/22/2014 6:47:22 AM
For me all I see is polyphony and turn 10, GT6 should've been on ps4 which is why I went xbox one first. I could care less about the rest they're breaks from racing occasionally games.
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