Microsoft wasn't lying Xbox one extremely powerful when Direct X 12

#41benjimainPosted 3/20/2014 11:57:19 AM
bob15x posted...
but benji, werent you one of the ones calling people fools for thinking the xbox one would support directx 12, along with all the other sony trolls?


Uhh what are you on about? Find one quote with me saying that.

All I've ever said is that there's not a chance in hell the Xbox One will ever have on par visuals with the PS4!

Which it won't. It's physically impossible.
#42schmarkenheimerPosted 3/20/2014 12:09:06 PM
It looks a lot like Mantle (AMD's low-level API). So, from what we know of that we can speculate what'll happen for Dx12. That means that when CPU-bound, it'll improve framerates. GPU bound it'll do very little. This means low resolutions for example will have increase average framerates, higher resolutions it probably won't do much. For example in Thief with Mantle:

http://www.computerbase.de/2014-03/amd-mantle-thief-benchmarks/2/#diagramm-thief-2560-1600-fxaa-16xaf

(CPU is a 4770k)

720p:

http://cdn3.wccftech.com/wp-content/uploads/2014/03/Thief-Mantle-DirectX-Benchmarks-720p.png

1080p:
http://cdn2.wccftech.com/wp-content/uploads/2014/03/Thief-Mantle-DirectX-Benchmarks-1080p.png

Notice how little the less powerful GPUs improve, if at all at 1080p v the much more noticeable jumps at 720p? That's a CPU bound situation. That's what Dx12 will improve. For another game (BF4):

http://www.hardwareluxx.de/index.php/artikel/hardware/grafikkarten/29682-erste-ergebnisse-im-kampf-mantle-vs-directx.html

http://www.hardwareluxx.de/images/stories/galleries/reviews/2014/mantle/mantle-290x-2-rs.png

http://www.hardwareluxx.de/images/stories/galleries/reviews/2014/mantle/mantle-280x.jpg

CPU v GPU bottleneck pics 1 & 2. Be cautious when people quote large improvements. They're usually very carefully done to make it as look as good as possible (marketing). For example:

http://cdn4.wccftech.com/wp-content/uploads/2014/01/Mantle-vs-DirectX.jpg

Starswarm mantle v dx. That's a ridiculously CPU limited title. That's certainly not a "normal" scenario. Given the console environment too I wouldn't expect too large an improvement over their tools either. Since when weren't console devs able to code "to the metal"? If it's really that big of an improvement then really it's MS rectifying their mistakes.
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#43AxleHeadXPosted 3/20/2014 12:09:55 PM
This will give a marked improvement for graphics, but the problem still lies in the RAM. The PS4's GDDR5 Ram is vastly more powerful compared to the Xbox One's Ram. This results in a data rate nearly 2.5 times that of the Xbox One. I am glad that Microsoft is doing their best to squeeze as much out of the Xbox One as they can though, I'm getting sick of everyone arguing over which consoles have better graphics.
#44SigarmzPosted 3/20/2014 12:12:05 PM
You boners will never learn, lol. Another hype train to try and sell more consoles with bs.
#45AxleHeadXPosted 3/20/2014 12:14:00 PM
Sigarmz posted...
You boners will never learn, lol. Another hype train to try and sell more consoles with bs.


I remember when console wars were much more fun. Then again I remember the SNES and Genesis console war. Seriously people need to grow up and change their diapers. Just enjoy whichever console you have chosen and leave everyone else alone.
#46EnclavePosted 3/20/2014 12:22:07 PM(edited)
I know they are doing this to try to increase the number of games that require Windows 8, however considering Linux and MacOS being on the rise for gaming? I'm not so sure it'll be enough, especially with peoples general distaste for Windows 8.

It's possible this could actually push more devs to use OpenGL since OpenGL will sport the same sorts of enhancements but work on various operating systems rather than just Windows 8.
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#47xiuyingPosted 3/20/2014 12:21:41 PM
Why does Xbone even use DirectX at all? The whole point of DirectX is to cope with many different hardward configurations (PCs). All Xbones are the same, so it's just a waste of resources... utter fail MS.
#48KOOGARPosted 3/20/2014 12:22:53 PM
extremely powerful 720p, yes
#49FuRiOuS 198774623Posted 3/20/2014 12:29:04 PM
xiuying posted...
Why does Xbone even use DirectX at all? The whole point of DirectX is to cope with many different hardward configurations (PCs). All Xbones are the same, so it's just a waste of resources... utter fail MS.


Microsoft are the developers of DirectX. Hell, even the console's name comes from DirectX. It's a DirectX Box.
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#50EllesarienPosted 3/20/2014 12:36:15 PM
It's just waaaaaaaaaaaaay to early to see how any of this will directly affect the X-1.

But I can't see a negative from it.
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I will try and see it from your point of view, but I doubt we'll be able to fit both our heads up there.