Will the new direct x make a difference realistically ?

#1stillwastedPosted 3/20/2014 2:37:15 PM
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#2FinzFan4lifePosted 3/20/2014 2:38:13 PM
Yes it will make games better
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#3MrImpatient35Posted 3/20/2014 2:39:15 PM
My question is, WHEN will it start making games better? The article I read about it says this year.
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#4Reflex-ArcPosted 3/20/2014 2:42:20 PM
The only logical responses are "maybe?" and "we'll have to wait and see."
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#5Garage_ManPosted 3/20/2014 2:44:53 PM
Not as much as people think. This version is about getting close to the hardware...low level access. The closer you work with the hardware the better the performance, it's why something like the x1/ps4 can have quite decent graphics.

The issue is both the ps4/x1 are designed with low level access in mind. You can make optimizations to the api and gain performance, expect 1080 and 30/60fps becomming the norm but not really much to do with dx12.

However it should help pc gaming A LOT. If it could combat and mantle in some way that would be cool. Who really knows right now though, it's just guesses.
#6Cowboy082288Posted 3/20/2014 2:45:45 PM
Of course it will. Every new version of DX has improved games. Devs get new tools to work with, it is that simple.

As for when..... well as soon as devs start using it to build games.
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#7ztype85Posted 3/20/2014 2:45:49 PM
It's funny how console gamers are more excited than PC gamers over what has primarily been a PC API.

And no it probably won't make much difference on Xbox One.
#8Cowboy082288Posted 3/20/2014 2:54:25 PM
ztype85 posted...
It's funny how console gamers are more excited than PC gamers over what has primarily been a PC API.

And no it probably won't make much difference on Xbox One.


DirectX was always the starting point for the xbox and xbox 360 consoles API. Just as it is for the X1. They just tweak it a bit for the consoles. It is not like the consoles use some totally different API than PCs.

Sony uses openGL I believe.
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#9Ramsus082Posted 3/20/2014 2:55:10 PM
The end of 2015 by most estimates, so about a year and a half.
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#10Ramsus082Posted 3/20/2014 2:59:08 PM
Anyway, things like resolution are more dependent on memory bandwidth. You could argue that with the other resources it might save, they can devote more of their engine to pushing 1080p I suppose. But the best gains might show up as more frames per second, due to being able to programme graphical effects without as much overhead.
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