So somehow changing graphics API will make the card faster? I'm not sure about this information.
Read the article. The topic title is a total lie. Microsoft estimated a 20% increase boost per frame for an increase of 248 Gflops to about 1.44Tflops total for the X1. Still under the PS4's 1.84.
Nice try though at spinning an article you apparently didnt read. The main draw of DX12 is going to be to streamline the overhead for multi-threading. With the lower level hardware access as well as less background running on the X1 the overhead wasnt nearly as much of a concern on the console.
I have discovered the perfect game. It is called Starbound, and shall be played forever. PSN: Sabram
XB1 people are a funny bunch keep hoping for miracles from MS. Maximum Gflops is dictated by hardware specs, not software.
A bad software/driver may utilize only 40-50% of the maximum theoretical power, better software may utilize close up to 90%. But it can't over come the hardware limit. If the specs says 1.18 Gflops, then that is the absolute best power the software can reach.