Performance Gap Between Xbox One and PS4 Will Disappear, Says Oddworld Creator

#51BSerenityPosted 4/4/2014 10:45:06 AM
SoulTrapper posted...
Sin_Angelus_ posted...
brett1081 posted...
Since the dev has come back and said that he was taken out of context and the gap will remain can you apologize for being an idiot?


Right after you apologize for being butthurt over it, lol. How can "Lanning doesn't believe there will be any noticeable differences in performance between the different console versions" be taken out of context? And then you couldn't even provide a link?

Calm down and get back in your stable, pony.


http://www.worldsfactory.net/2014/04/03/performance-gap-ps4-x1-not-disappearing

Here's the article and the correction:

Actually that is NOT what he said. I spoke to Lorne afterwards and what he meant when speaking to that guy was that budgets, schedules and perceivable differences would narrow, NOT that the Xbox One performance is improving to align with PS4, that is just physically impossible. The PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that physically impossible to happen.

You also might want to avoid this topic:

http://www.gamefaqs.com/boards/691088-xbox-one/68944365

People there think this is laughably obvious, yet some people in this topic still seem to think differently.


Just saw this pop up in my feed.
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#52Sin_Angelus_(Topic Creator)Posted 4/4/2014 12:49:58 PM
SoulTrapper posted...
Here's the article and the correction:


Not really a correction though since it's a different guy, still just he said/she said at this point, and certainly not a reason for the kid to get all butt-hurt and call someone an idiot over. What Lorne said is still in line with what other devs have been saying from the start- PS4 is faster now but that gap will close because the difficulty curve in programmming for X1 is higher. So even though devs will get more familiar with PS4 as well, the X1 will catch up because it was harder to develop for from the start. Couple that with the recent stuff about the cloud and directx 12 and it's really not that hard to believe.
#53TiredofhearinguPosted 4/4/2014 1:05:37 PM
Has... he ever made a game that was actually going to take advantage of any hardware...? Seriously, the most impressive looking game in the oddworld series is stranger, and it was never impressive..
#54SoulTrapperPosted 4/4/2014 2:09:39 PM
Sin_Angelus_ posted...
SoulTrapper posted...
Here's the article and the correction:


Not really a correction though since it's a different guy, still just he said/she said at this point, and certainly not a reason for the kid to get all butt-hurt and call someone an idiot over. What Lorne said is still in line with what other devs have been saying from the start- PS4 is faster now but that gap will close because the difficulty curve in programmming for X1 is higher. So even though devs will get more familiar with PS4 as well, the X1 will catch up because it was harder to develop for from the start. Couple that with the recent stuff about the cloud and directx 12 and it's really not that hard to believe.


No, just no.

The PS4 hardware is better. Simple as that.
There is no "closing the gap", the gap will remain since the hardware doesn't change.
You can optimize the crap out of the xbox one game, if you do the same for the ps4 game, there will always be a difference.

The differences might become smaller, but there will always be a difference if both games are optimized.


Cloud won't do anything because latency/bandwidth issues.

DirectX12 is for PCs, useless for consoles outside of making porting games from PC to console easier.
#55LEGEND_725Posted 4/4/2014 3:04:30 PM
Ponies are getting thrashed in this Topic lol. The selling point of ps4 is resolution so if Xbox catches up in that pa4 will offer nothing outside of being cheaper.
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#56Private_NoobPosted 4/4/2014 3:05:41 PM
No, the gap will grow exponentially.
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#57Sin_Angelus_(Topic Creator)Posted 4/4/2014 6:58:28 PM(edited)
SoulTrapper posted...
The PS4 hardware is better. Simple as that.


And 360 was better than PS3. PS3 still came out with arguably the best looking game last gen (and multiplats more or less caught up) and X1 has arguably the best looking console game right now. Better hardware is irrelevant when the differences aren't significant, and will become less so over time. From a dev on neogaf:

http://www.neogaf.com/forum/showthread.php?p=80542977#post80542977

SoulTrapper posted...
Cloud won't do anything because latency/bandwidth issues.


"Won't do anything" is awfully prophetic. As the quality of internet connections increases as it should, so will the relevance of the cloud. Forza and Titanfall devs are already praising it and it's only going to improve.

http://www.vg247.com/2014/04/04/titanfall-developer-discusses-use-of-xbox-one-cloud/

SoulTrapper posted...
DirectX12 is for PCs, useless for consoles outside of making porting games from PC to console easier.


Do you have a link for this? Everything I'm reading says it's a game changer for X1:

http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one
#58Homie_202Posted 4/4/2014 7:14:41 PM(edited)
It will disappear in multiplats. The difference is already negligible it is noticeable but not by much. The area where you will notice it is in exclusives. Just like last gen that's the best way to tell a consoles potential. Also direct x 12 isn't going to magically make the console more powerful. That's not how it works. Direct x just makes it easier to develop for. Which may in turn make stuff look slightly better. But mostly it will allow devs to make games easier and more effectively. It's NOT going to do anything to the power of the console. The only way to make the console more powerful is to launch a redesign which they won't do cuz that would be suicide. Also ps3 was the most powerful last gen it was just hard to develop for since it had a cell processor. But it's clear it was the more powerful system. Look at games like uncharted and last of us. NOTHING on 360 looked that good.
#59Homie_202Posted 4/4/2014 7:19:42 PM
Also cloud will not do anything. I think MS already proved that when saying the console HAD to be connected to the internet because of the cloud. Then when they changed and went no always online that pretty much shot holes in all of their arguments of the cloud being some mystical force they make it out to be. The Titanfall devs said with the power of the cloud you will quickly see the bots getting smarter and better as they learn from real life players. Well guess what they are still dumb as rocks. Yet another reason proving the cloud is just made up. They only talked about the "cloud" because Sony had a more powerful console and they needed to say something to make it seem like it wasn't more powerful.
#60OverLordChaosPosted 4/4/2014 7:33:54 PM
http://www.worldsfactory.net/2014/04/03/performance-gap-ps4-x1-not-disappearing

Was quoted wrong

Performance Gap between Ps4 and X1 will NOT disappear