Do Achievements/ Trophies add gameplay/ more replayable value for you?

#1Jedi454Posted 4/4/2014 11:08:18 AM(edited)
Do Achievements/ Trophies add gameplay/ more replayable value for you? - Results (102 votes)
73.53% (75 votes)
26.47% (27 votes)
This poll is now closed.
What are your thoughts? My thoughts are an easy yes. I've sinked extra time in great games, simply because they have achievements and I felt like i've got my money's worth every time. If I was still gaming on PC, i'd play through something once and then discard it to never be played again.
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#2Joey-ZazaPosted 4/4/2014 11:09:23 AM
I'm gonna go with a solid yes. They are addicting. Anyone who denies it is just fooling themselves for god only knows what reason.

Although if I don't care about the game or if the achievement is impossible I don't shoot for it or care all that much.
"The man in black fled across the desert, and the gunslinger followed." - The Dark Tower I
#3BSerenityPosted 4/4/2014 11:09:45 AM
No. I don't need achievements or trophies to add replay value to a game.
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#4crynryanPosted 4/4/2014 11:13:56 AM
Yes, but only for games that don't start to drag after a couple minutes (usually only the terrible licensed games based off of cartoons and such, like Ben10 or Spongebob).
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#5AzaneAzerPosted 4/4/2014 11:16:30 AM
Of course they do, they give more goals to shoot for, with some games having really off-the-wall achievements where beating the game isn't even the fun of the game.
#6Reflex-ArcPosted 4/4/2014 11:18:19 AM
I don't actively go for them so, not really. The game being fun in the first place is what usually adds replay value for me.
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#7TheMeanRockPosted 4/4/2014 12:28:47 PM
Sometimes, depends on difficulty and rarity. Bragging rights is always an incentive.
#8kennyynnooPosted 4/4/2014 12:30:22 PM
Nope, never got addicted to those things.
Xbox one, PS3, Wii
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#9BiggyDXPosted 4/4/2014 12:33:11 PM
I'm kind of biased since I like getting Achievements for the sake of doing them, but I think they can if they're used properly. It's especially beneficial when they reward you with in-game content. One of the reasons I did multiple playthrough's of Mass Effect 1 (among having different classes) was because it granted you bonuses for completing certain tasks (ex. Play 70% of the game with Liara, kill X amount of enemies with Y power, etc). I wish more developers took up that kind of thing.
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#10dnmtPosted 4/4/2014 12:33:29 PM
I liked them in Mass Effect where they gave tangible in-game bonuses but other than that, no. Oh and I guess there were some funny ones in Portal 2.