Watch Dogs is 960p/30fps on Xbox One. PS4 is 1080p/30fps.

#1unclekoolaid73Posted 4/13/2014 4:28:18 PM
I'd rather have 60 frames per second and lower resolution TBH.

http://www.thearabgamer.com/2014/03/watch-dogs-1080p-on-ps4-960p-on-xbox.html

http://www.gamespot.com/forums/system-wars-314159282/watch-dogs-ps4-1080p-30fps-xbox-one-960p-30fps-31125991/
#2mokmuudPosted 4/13/2014 4:31:08 PM
I agree but I'm still looking forward to it.
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#3bob15xPosted 4/13/2014 4:32:54 PM
960-1080p will not be noticeable unless you freeze frames and really examine them.
#4Jedi454Posted 4/13/2014 4:35:48 PM
I laughed at the barebones optimisation for both platforms.
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#5billOrileyPosted 4/13/2014 4:35:57 PM
man at this point it doesn't even make any sense to post resolution difference because most games are always gonna run under 1080p on the xbone.
#6Juzten76Posted 4/13/2014 4:36:54 PM
Give me 720p if that's what it takes for 60 FPS.
#7crynryanPosted 4/13/2014 4:37:26 PM
And people said the gap wouldn't start to disappear.
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(>O_O)> <(o_o<)
(>O_O)> <(o_o<)
#8mokmuudPosted 4/13/2014 4:39:08 PM
crynryan posted...
And people said the gap wouldn't start to disappear.


It won't.
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PSN: Mokmuud live gamertag: Fumokmuud NNID: Mokmuud 3DS FC: 3222-6547-9539
#9crynryanPosted 4/13/2014 4:40:10 PM
mokmuud posted...
crynryan posted...
And people said the gap wouldn't start to disappear.


It won't.


Because 960 < 720.
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(>O_O)> <(o_o<)
(>O_O)> <(o_o<)
#10jairusmonillasPosted 4/13/2014 4:41:38 PM(edited)
960p is close to 720p than 1080p lol

960p is not widescreen like 1080p and 720 and 900

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PS4 GPU: 1152 GCN, 2.00 TFLOPS, 72 TMUs, 32 ROPs, 8GB GDDR5
XB1 GPU :: 768 GCN, 1.31 TFLOPS, 48 TMUs, 16 ROPs, 8GB DDR3+eSRAM