Microsoft: "We can't just plop Xbox 360 features into the code base of Xbox One"

#61TBONE_OGPosted 5/1/2014 10:00:15 PM
lelio posted...
TBONE_OG posted...
Most people in here can't read, or comprehend simple sentences.

From the article:

"You have to remember the Xbox 360 is a very mature platform that has been around for almost 10 years," he wrote. "In that time we added a TON of new features. Xbox One is a completely new architecture so we can't just take work that was done on Xbox 360 and plop [it] into the code base of Xbox One. Things don't work that way."


Does no one understand this? It makes sense. Major Nelson is not saying it's NOT possible. But just dropping in or "plop"ing in 360 features, like a copy and paste -- will not work.

Our favorite 360 features should/will return, but it'll take a while until they can code it.

But go ahead and suck at reading and cry all day.


Whether the features can be "plopped in" is a moot point. They built the machine without basic features that their customers were expecting. It doesn't matter to the customer how the features were supposed to be introduced to the architecture.


Well remember this console was rushed, and they had to have a UI overhaul because of the 180.

But yeah, they done messed up not including the best of the best 360 features and/or having them ready.
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Always O.G.
#62MRL3G3NDPosted 5/7/2014 7:34:31 AM
TBONE_OG posted...
Most people in here can't read, or comprehend simple sentences.

From the article:

"You have to remember the Xbox 360 is a very mature platform that has been around for almost 10 years," he wrote. "In that time we added a TON of new features. Xbox One is a completely new architecture so we can't just take work that was done on Xbox 360 and plop [it] into the code base of Xbox One. Things don't work that way."


Does no one understand this? It makes sense. Major Nelson is not saying it's NOT possible. But just dropping in or "plop"ing in 360 features, like a copy and paste -- will not work.

Our favorite 360 features should/will return, but it'll take a while until they can code it.

But go ahead and suck at reading and cry all day.


LMAO...the people at Microsoft...the number one software development company in the WORLD...cannot achieve something they did over 10 years ago on significantly WEAKER hardware?

You need to think things through more before you post...beware in life. People will do what they called "Blow smoke" up your u know what... you have to use common sense to make the best decision...based on history was was said before, and what was lied about before... grown ups can logically deduce that this is pure D BS
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WU-TANG vs BF4
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#63Blood_ViolencePosted 5/10/2014 11:02:07 AM
ExempliGratia posted...
MRL3G3ND posted...
man the lies just keep coming...smh
I made the jump from the original to the 360...

AND YES, it was a logical progression...everything was there, with a better UI and functionality.

MS rushed and screwed the pooch...in the early days of the 360...we didn't have any problems connecting...custom soundtracks were there...everything was there, there were no issues

The original Xbox 360 dashboard was a mess. The blades system sucked hard.. The updates they made is what improved the 360 dashboard to what it was today.


Wow, I've never heard about all those complaints people had about the blade system on the Xbox 360 back in the early days. I mean, there was that little issue with over half of the consoles not working, that I heard about. But an outcry of people dissatisfied with the blade system until it was reworked in 2009?

Nah. Bad fiction you write.
#64Blood_ViolencePosted 5/10/2014 11:04:28 AM
TBONE_OG posted...
"You have to remember the Xbox 360 is a very mature platform that has been around for almost 10 years," he wrote. "In that time we added a TON of new features. Xbox One is a completely new architecture so we can't just take work that was done on Xbox 360 and plop [it] into the code base of Xbox One. Things don't work that way."


Does no one understand this? It makes sense. Major Nelson is not saying it's NOT possible. But just dropping in or "plop"ing in 360 features, like a copy and paste -- will not work.


The Xbox 360 was released in Spring 2004?

Huh. I don't remember that.
#65SparkItUpPosted 5/10/2014 11:40:51 AM
[This message was deleted at the request of the original poster]
#66SparkItUpPosted 5/10/2014 11:48:21 AM
TBONE_OG posted...
SparkItUp posted...
BaronVladz posted...
Microsoft: "We can't just plop Xbox 360 features into the code base of Xbox One"
.

If I remember correctly, didn't they say they couldn't just flip a switch to reverse the DRM? Didn't they once say that Kinect needed to be connected because it was such an integral part of the console? Both of which they retracted....


Again, there was no switch flipped. Yeah... you CANNOT do that. Major Nelson was right.

What they can do, and what they did was design a mandatory day one patch to redo the DRM, etc. You know... something that required a lot of effort, unlike flipping a switch.


It was so hard that the policy of DRM was accented @ E3...yet a few weeks later (under a month of seeing not so stellar preorder numbers) they say that it is reversed via a day one patch...yeah, that was really complicated to add code that essentially turned off the DRM.
#67Blood_ViolencePosted 5/11/2014 11:24:34 AM
If I remember correctly, the DRM issue was tied to the fact that the Xbox had to connect to the internet every 24 hours. The "code" to rewrite that rule was indeed about as simple as "flipping a switch" and not a major undertaking.