What can Microsoft do to make things easier for devs to hit 1080p?

#31VanderZooPosted 4/24/2014 12:28:37 AM
XeroShinobi posted...
Too bad the PS4 also struggles with 1080p/60FPS.

This entire console generation needs to git gud.


He said 1080p, not 1080p/60fps.

All games on PS4 are 1080p except for BF4 at 900p.
#32XeroShinobiPosted 4/25/2014 5:37:58 PM
VanderZoo posted...
XeroShinobi posted...
Too bad the PS4 also struggles with 1080p/60FPS.

This entire console generation needs to git gud.


He said 1080p, not 1080p/60fps.

All games on PS4 are 1080p except for BF4 at 900p.


1080p/60FPS should have been mandated on the PS4. It's honestly pathetic that it wasn't.

Xbone is even more pathetic. This console generation won't, or at the very least shouldn't last past 2018. Very underwhelming hardware jump.
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#33MichelleRheePosted 4/25/2014 5:40:40 PM
They could release Xbox Two
#34KolanifvPosted 4/25/2014 5:45:41 PM
82xeno posted...
Put a 64mb ESRAM chip AT LEAST inside, instead of 32mb.

When an average 1080p buffer with normal deferred processing is 40-45mb in size, this is about all they can do if they want to get rid of the bottleneck.


There's no way to put the horses back in the barn. You can't force out a version with a different ESRAM chip than the ones that shipped with the original console unless you're willing to offer refunds or replacement to people who bought the original units.
#35godplaysSNESPosted 4/25/2014 6:27:54 PM
They can sacrifice the framerate and other parts of the graphics.

But 1080p in itself is meaningless. No matter the hardware, one can always do more by turning down the resolution.

The PS4's GPU is simply more powerful than the Xbone's, and that's why the PS4 versions are running at a higher resolution.
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#36XeroShinobiPosted 4/25/2014 10:30:23 PM
godplaysSNES posted...
They can sacrifice the framerate and other parts of the graphics.

But 1080p in itself is meaningless. No matter the hardware, one can always do more by turning down the resolution.


The same is true with frame rate. I don't know about you, but I rather have a smooth frame rate than some 20 FPS garbage with slightly prettier lighting effects.

This isn't 2005. 1080p is not a new thing. 4K for movies will be the standard soon; it's just around the corner. It shouldn't be too much to ask for next gen shading, lighting and particle effects running at 1080p/60 FPS on supposedly next gen systems.
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