The "Don't like it, don't buy it" attitude towards add-ons in games is stupid...
robat223 posted...I was definitely on the train of "if some people end up buying it then it will get worse for all of us soon." I was right. The slippery slope fallacy may be a fallacy, but hey sometimes it actually does turn out that way.
Well you used to get free DLC maps with your FPS games for the first year or two when you got tired. Halo 2 springs to mind. Even then the paid DLC maps would eventually become free. Again because people started buying it started costing everyone money. If everyone had the discipline I had then there would still be more free things. It is kind of like the prisoners dilemma.
Rancid_Skank posted...robat223 posted...I was definitely on the train of "if some people end up buying it then it will get worse for all of us soon." I was right. The slippery slope fallacy may be a fallacy, but hey sometimes it actually does turn out that way.
I paid for Halo 2 maps when they came out. They were made free later down the line. Similar with certain Halo 3 map packs - paid at first, free a few years later when the player base dropped off.
Even so, where's the incentive for developers to make additional content for free? maybe if a game is failing it would be a way to boost purchases of the main game, but otherwise why would they? We would still be in the realm of Mortal Kombat 2 with a handful of maps for the duration of it's existence.
If anything, it's progress.
The incentive for the developers is clear. If you treat your customers well in Halo 2 then they are more likely to speak well of it (increasing Halo 2 sales) and perhaps more importantly are more likely to buy Halo 3. People wonder why Capcom is kind of struggling... well just maybe you took your customers for granted one too many times. SimCity sold well despite its PR disaster, but how will the Sims 4 do?
Also you are simply incorrect with Halo 2 and Halo 3. Both games had at least 3 free maps released over time, and they were free at all times. You did not pay for all of the Halo 2 and Halo 3 maps.
If you weren't buying those TC, season passes would not exist. But there you are, buying DLC and whatnot that you don't like.
It is of course other people's fault, amirite?
"Now go ahead and leap ignorantly to the defense of wealthy game companies who don't know or care about you."
I've already established that the maps weren't free for Halo 2, they were made free later down the line, but you had to buy them at release. People didn't buy Halo 3 because they heard their friends got some free maps in the past - that would be ridiculous. They bought it because Halo 2 was considered the pinnacle of console based online multiplayer FPS games, and knew Halo 3 would offer a similar experience.
Capcom are 'struggling', yet are responsible for some of the biggest gaming franchises in modern gaming history. People hated RE5, yet more than 5m went out and bought RE6. Regardless of all the fanboy tears, similar numbers will go out and buy 7 I'd wager, and that's just one of their franchises. They may be struggling by comparison to past sales, but the new consoles, new game releases in their franchises, and subsidiaries from DLC and transactions will still see them through no issue.
How will the 'Sims 4' do? It will have massive sales and be hugely profitable. Again, you're confusing the vocal minority on the internet with the wider gaming public. Many Sims 4 players won't even play other games and not only will they buy the vanilla game, if my wife is anything to go by they will also buy 12 expansion packs and countless digital content like daft little dresses or sinks, throwing even more money at EA, just because they want to.
This topic is stupid.
"Don't like it don't buy it" is the EXACT response consumers should be using when they don't like a business' practices.
Speak with your wallet, move on with your life, and let others do the same.
"Ok when Terramorphous dies we're all gonna whip our ***** out and whoever has the biggest one gets all the loot." - Gnarrkill
I've only bought DLC for 3 games - Borderlands 2, Oblivion and Skyrim. I'd like to personally thank everyone who made that possible because in all three cases they greatly increased the game experience.
Come to think of it, maybe I bought a COD map pack once. Crash on MW2 was a pack wasn't it? If so, I also thank myself for making this possible.
In other words, I have no problem with DLC or microtransactions or locked content or any other nonsense you kids are whining about these days because I'm an adult and realize nobody owes me anything.
People who work vote with their wallets. People who sponge off their parents make topics like this because their allowance is $10 a week.
Don't like it don't buy it. It is a legit arguement same as vote with your wallet. Don't like kinect don't buy xb1. Simple as that it applys to every thing.
Basically this. I enjoy purchasing some additional content because its worth it to me. However, if its not worth it to you I understand then you can simply not buy it. What's the matter of gamers having a choice?
Currently Playing: LEGO The Hobbit, PvZ and Titanfall.
(Owner: gaming PC, 360, PS3, 3DS, Wii, WiiU, Xbox One)
Whoops, didn't realize this was an Xbox forum. I won't start "hatin" on MS though, I'll just say their consoles aren't for me. :)
I actually took the time to add (most) of the games that I own on the collections feature of this website. Just click my username.
I'd like to think that I have a few AAA's-that I bought used-and I enjoyed almost all of them, too.
I'm a solo gamer. I *rarely* even do couch co-op. DLC, f*** that.
...You know what, as long as the DLC doesn't "affect the main storyline", then whatever. I still won't buy it, though.
Oh yeah, never played Perfect Dark Zero. I have PD on 64 though. Good game.
Gaming since '82. Born in Detroit. Raised in Detroit. Live in Detroit. Play in Detroit. Work in Detroit. I am Detroit.
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