Is Ryse Son of Rome still the best looking console game?

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1 year ago#31
Reece504 posted...
Killzone is the only game up there if not slightly better but it's a first person shooter. The order 1886 suppose to have more polygon count for there main character than ryse so maybe that'll be the game but right now ryse is the best looking game. What's scary is that it's a launch and imagine what crysis 4 will look like or ryse 2.

http://wccftech.com/wp-content/uploads/2013/09/MC-Poly.png

Also I think the order suppose to have 100k
http://www.dualshockers.com/2014/02/20/the-order-1886-characters-have-over-100k-polygons-more-than-ryses-marius-but-less-blend-shapes/


Best reply I have seen in this thread. Many don't know the difference in genre types.
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1 year ago#32
That new driveclub trailer looked pretty good. Killzone looks good but plays like crap.

Honestly modded Skyrim > everything else lol
1 year ago#33
Tyronelio1 posted...
Nope, NBA 2k14 blows everything so far out of the competition. Wow.

And then is say AC Black Flag and then Ryse.


This. 2k14 and it's not even close.
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1 year ago#34
http://www.neogaf.com/forum/showthread.php?t=803994

Enjoy. Really, every game should have this feature. I'd like to see what kind great details Ryse could have too.
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1 year ago#35
DelRowe posted...
http://www.neogaf.com/forum/showthread.php?t=803994

Enjoy. Really, every game should have this feature. I'd like to see what kind great details Ryse could have too.


Was about to post this. Infamous easily is the best looking game to date on consoles. And it's not linear. It's an open world game pulling off graphics like that. That makes it even much more impressive.
1 year ago#36
I think Ryse looks better, but the problem with how "good" a game looks is that it takes visuals only into consideration. If we were to compare screenshots only I would say Ryse is the best looking console game, but it's also a very linear one at that, full of invisible walls.

Infamous looks "worse", but it's also open world and can't hide any potential graphical anomalies the way Ryse does.

There's so much more context needed besides simple screenshots if you want to really determine how far specs are being pushed.
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1 year ago#37
DelRowe posted...
http://www.neogaf.com/forum/showthread.php?t=803994

Enjoy. Really, every game should have this feature. I'd like to see what kind great details Ryse could have too.


Yeah, that is a pretty cool feature. Some of those shots are awesome.

Anyways, here's a bunch of screenshots of the art i found on polycount a while ago.
http://www.polycount.com/forum/showthread.php?p=1971814
1 year ago#38
mindoftwomorons posted...
I think Ryse looks better, but the problem with how "good" a game looks is that it takes visuals only into consideration. If we were to compare screenshots only I would say Ryse is the best looking console game, but it's also a very linear one at that, full of invisible walls.

Infamous looks "worse", but it's also open world and can't hide any potential graphical anomalies the way Ryse does.

There's so much more context needed besides simple screenshots if you want to really determine how far specs are being pushed.


Look at Ground Zeroes, look away for a few seconds and look back. If you left any guards KO'd'/killed, they get rendered back in and fall into place.
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1 year ago#39
Why does NBA look so REAL? lol. It's scary man... when it's on a big tv you can put it in the middle of a walmart or house party and everyone will think it's a real game playing out.


If you look at the new UFC 2014 trailers, EAs new "Ignite" engine doesn't live up. No excuse since NBA looks better outright.
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1 year ago#40
Ryan-06 posted...
Why does NBA look so REAL? lol. It's scary man... when it's on a big tv you can put it in the middle of a walmart or house party and everyone will think it's a real game playing out.


If you look at the new UFC 2014 trailers, EAs new "Ignite" engine doesn't live up. No excuse since NBA looks better outright.


Eh, not much going on, do a basketball court and audience, concentrate full power on players or something.

I remember seeing one of the Gran Turismo games having cardboard cut-out audiences.
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