I support the Xbox One parity clause.

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1 year ago#1
The devs in the ID@xbox get two free Xbox devkits, free access to unity and the unreal engine, and yet they want to put MS on the back burner? No way. I'd do the same thing if I were MS.

The parity clause exists only for id@xbox developers.

So they get devkits, tools, marketing, support, only to potentially never develop for the company supplying all this.
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For the love of god, stop saying 'whilst.'
1 year ago#2
Of course you do.

The entire gaming development industry disagrees with you though.

I take their word over yours.
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I'm not the nicest person you'll meet.
Have a real point please.
#3
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#4
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1 year ago#5
Those are great incentives for devs.. but that doesn't give MS the right to force them to favor them over other companies. They're acting like tyrants lol Saying "release on ours first, at the same time, or not at all." is crap.
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"Bad biscuits make the baker broke bro" - Jake the Dog.
1 year ago#6
The clause says id@xbox developers have to either have their games published on Xbox first or simultaneously. The devs knew this when they joined the program.
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For the love of god, stop saying 'whilst.'
1 year ago#7
LooksLikeRain posted...
The devs in the ID@xbox get two free Xbox devkits, free access to unity and the unreal engine, and yet they want to put MS on the back burner? No way. I'd do the same thing if I were MS.

The parity clause exists only for id@xbox developers.

So they get devkits, tools, marketing, support, only to potentially never develop for the company supplying all this.


it really doesn't matter what MS's intentions are or how much you think they're bending over backwards for developers. the fact is that it isn't attracting the exact people it is trying to target. it won't be successful and they should abandon it on those grounds.
1 year ago#8
_decitron posted...
LooksLikeRain posted...
The devs in the ID@xbox get two free Xbox devkits, free access to unity and the unreal engine, and yet they want to put MS on the back burner? No way. I'd do the same thing if I were MS.

The parity clause exists only for id@xbox developers.

So they get devkits, tools, marketing, support, only to potentially never develop for the company supplying all this.


it really doesn't matter what MS's intentions are or how much you think they're bending over backwards for developers. the fact is that it isn't attracting the exact people it is trying to target. it won't be successful and they should abandon it on those grounds.


So do you want ms to give them all this free stuff with nothing in return?
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For the love of god, stop saying 'whilst.'
#9
(message deleted)
1 year ago#10
LooksLikeRain posted...
_decitron posted...
LooksLikeRain posted...
The devs in the ID@xbox get two free Xbox devkits, free access to unity and the unreal engine, and yet they want to put MS on the back burner? No way. I'd do the same thing if I were MS.

The parity clause exists only for id@xbox developers.

So they get devkits, tools, marketing, support, only to potentially never develop for the company supplying all this.


it really doesn't matter what MS's intentions are or how much you think they're bending over backwards for developers. the fact is that it isn't attracting the exact people it is trying to target. it won't be successful and they should abandon it on those grounds.


So do you want ms to give them all this free stuff with nothing in return?


They're getting the game aren't they? If work is further along on the other version, and the intention was to release first and then work on ports, then that's how it goes.

The kit is given so they can make games for the Xbone, not give preferential treatment.
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