I support the Xbox One parity clause.

#71mokmuudPosted 5/3/2014 8:19:11 AM
LooksLikeRain
This is literally exactly what's happening.

No what's happening is they're not singing up in the first place.
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#72LooksLikeRain(Topic Creator)Posted 5/3/2014 4:25:51 PM
mokmuud posted...
LooksLikeRain
This is literally exactly what's happening.

No what's happening is they're not singing up in the first place.


...yes they are?
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For the love of god, stop saying 'whilst.'
#73PominAusPosted 5/3/2014 4:46:37 PM
scoobydoobydont posted...
I understand the clause in theory. I don't appreciate less games in practice.


Same. I also would hate to see a repeat of the 360's indie library, which was flooded with mostly awful games.
#74kyncaniPosted 5/4/2014 5:38:11 AM
scoobydoobydont posted...
I understand the clause in theory. I don't appreciate less games in practice.


To be fair, the Xbox One has always been pretty weak, as far as gaming goes.
#75g7g7g7g7Posted 5/4/2014 9:14:57 AM
Horridhal posted...
Of course you do.

The entire gaming development industry disagrees with you though.

I take their word over yours.

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"You know what's most annoying about hearing neighbors having sex?,
When it's too quiet*" - Umbongo
#76SoftAssassinPosted 5/8/2014 8:25:48 PM
Tc you keep saying that Microsoft is giving theses developers "free stuff". Then you ask should microsoft give these developers "free stuff" for nothing in return? I hate to break it to you but the stuff microsoft is giving developers has never actually been free. Free is a 1 way street. If I give you a free game, it's yours not mine anymore and I get NOTHING in return from you. Free does NOT come with stipulations or strings.
#77darkcloudrepeatPosted 5/8/2014 8:39:42 PM
From a dev's standpoint i'd rather not delay a game on one console just so it can be released simultaneously.
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#78SyserinPosted 5/8/2014 11:52:26 PM
darkcloudrepeat posted...
From a dev's standpoint i'd rather not delay a game on one console just so it can be released simultaneously.


Enough said.