Dragonfire, Demon Attack, Adventure and Riddle of the Sphinx for the Atari 2600. Those four more than anything else on the Atari were not just games I enjoyed and obsessed over, but games that made me imagine and dream about what games could one day become. I imagined sometimes avoiding enemies rather than fighting them, I imagined vast landscapes and epic adventures to explore, I imagined what demons and dragons and the like could look like as power increased and fidelity rose.
I'm still unsure if I would be wowed if I saw games today back then, or if I'd be disappointed. Once Myst and the FMV fad started, I was pretty much ready for all games to look as good as movies and TV, which tbh they still don't despite the amazing things achieved. I don't know that as a kid I would appreciate the difference between canned animation and polygonal 3D with complex physics. Even now, I know stuff like LA Noire is very canned with the facial animations and I still loved it and feel a pang of disappointment at hand-animated expressions that took more effort and are more flexible, but less realistic.
I played vid games my entire life up until about 11th grade. Then i didnt play yhem much for the longest time, probably 7-8 years. Then GoldeneyeWii came out and I weny and bought a Wii and the gamel played it like mad for an entire year. Got me hooked on playing competative online MP.
GT - YELARAKA (Member of RS Squad) NNID - YELARAKA