Digital Foundry vs Metro Redux--Is this the remaster you've been waiting for?

#1quincy2000aPosted 8/9/2014 2:49:48 AM
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-metro-redux
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"Correct. Xbox One is Kinect." Microsoft VP
Really...seems this Day One Edition purchaser was "Madoff-ed by Microsoft."
#2schmarkenheimerPosted 8/9/2014 6:13:48 AM
4A has done a good job there, they're good looking games and pretty fun too. Interesting point, (1920*1080)/(1620*912) = ~1.404 PS4:X1 and 1.84/1.31 = ~1.405 (1152*800)/(768*853) which is the GPU shader performance difference.

https://www.youtube.com/watch?v=SAp8zKQk1h8

IGN 15 minute look at it if anyone wants a little more.
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#3Kazuya_80Posted 8/9/2014 6:24:06 AM(edited)
schmarkenheimer posted...
4A has done a good job there, they're good looking games and pretty fun too. Interesting point, (1920*1080)/(1620*912) = ~1.404 PS4:X1 and 1.84/1.31 = ~1.405 (1152*800)/(768*853) which is the GPU shader performance difference.

https://www.youtube.com/watch?v=SAp8zKQk1h8

IGN 15 minute look at it if anyone wants a little more.


yeah theres a resolution difference no need for a equation, anyway theres no real need for that article for the differences to the game, they already mentioned the differences.
#4Miiri0Posted 8/9/2014 6:44:18 AM
as usual ps4 version is better. :(
#5quincy2000a(Topic Creator)Posted 8/9/2014 8:17:00 AM
http://www.polygon.com/2014/8/8/5983833/metro-redux-trailer-2033-last-light



"The most apparent upgrade is in the frame rate: 4A is targeting 60 frames per second on both PlayStation 4 and Xbox One. The studio confirmed earlier this year that Metro Redux will run in 1080p on PS4, and in 900p on Xbox One. 4A also made notable tweaks to gameplay, bringing features from Last Light into 2033 and including a variety of difficulty modes for players who want a stiffer challenge. And the studio expanded parts of both titles by adding new areas to post-apocalyptic Moscow."
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"Correct. Xbox One is Kinect." Microsoft VP
Really...seems this Day One Edition purchaser was "Madoff-ed by Microsoft."
#6schmarkenheimerPosted 8/9/2014 8:17:10 AM
Kazuya_80 posted...
schmarkenheimer posted...
4A has done a good job there, they're good looking games and pretty fun too. Interesting point, (1920*1080)/(1620*912) = ~1.404 PS4:X1 and 1.84/1.31 = ~1.405 (1152*800)/(768*853) which is the GPU shader performance difference.

https://www.youtube.com/watch?v=SAp8zKQk1h8

IGN 15 minute look at it if anyone wants a little more.


yeah theres a resolution difference no need for a equation, anyway theres no real need for that article for the differences to the game, they already mentioned the differences.


I just thought it was interesting how close both of the numbers were, and it shows people that resolution choices aren't just a made up number that devs pull out of thin air.
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Post of the ****ing year. - crimsyn_76 Best. Example. Ever. - Veliconis
Epic. - Xade76 Want to run that by us in English instead of Derp, champ? - pies12
#7BananaLintPosted 8/9/2014 1:28:25 PM
So what would you say the PC equivalent is for consoles? Ultra, high, or a mixture of both?
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PSN: dirtycamel87 / Pawn: DA | Uriel | lvl 200 | Ranger |
#8daniel79Posted 8/9/2014 1:32:51 PM
BananaLint posted...
So what would you say the PC equivalent is for consoles? Ultra, high, or a mixture of both?

Try asking on the pc board.
#9glassghost0Posted 8/9/2014 1:34:30 PM
God, I want these so bad

Metro 1 and 2 were amazing, never would've expected this to be remade
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#10Xeeh_BitzPosted 8/9/2014 1:35:34 PM
BananaLint posted...
So what would you say the PC equivalent is for consoles? Ultra, high, or a mixture of both?


Medium

No s***, I can't even hit 60 FPS at ultra with 2 780 Tis
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