First Year are not Indicative of how a generation will end up
I really don't see xboxone catching up, I'll readilly admit to being a sony fanboy (inb4 wrong board), but I mean, 2 of my best friends I was talking to last night, one has been a pc dude his whole life and ONLY got a 360 for fifa. The other only had a 360 last gen but sure played alot of games on it. None of them had PS3's.
I agree. Sony has all the innovation in their games and Microsoft is pumping out the same old stuff. The only bright spot is from a studio that worked for Sony last gen in Sunset Overdrive. They're having a rough time getting the frame rate right because the ESRAM is inadequate for 1080p and high frame rate. Depressing stuff.
The Queen of Light took her bow, and then she turned to go.
The Prince of Peace embraced the gloom, and walked the night alone.-Battle of Evermore/Zeppelin
SoulTrapper posted...Anything is possible and MS can certainly put the money in to put up a good fight.
Sony has a lot more than just Uncharted and TLOU.
There's Gran Turismo, God of War, Demon Souls/BloodBorne, Killzone, Infamous, Little Big Planet, MLB, etc
Individually, most of these these aren't big sellers such as Halo or Gears, but they all appeal to a different audience and combined with the multiplatform games, they give a very wide variety that the Xbox (currently) just doesn't have.
Having one or two big selling franchises is nice, but they're pretty much all the same genre: shooters.
Having a variety of exclusives, each appealing to a different market segment, makes for a much wider appeal.
Which is why MS bought timed exclusivity for Tomb Raider: they know they've got to diversify.
I'm not sure if they will come out swinging at all, buying exclusivity and securing some exclusive deals seems to be the way they're going to go at it.
They bought a card game for the Witcher special edition, Tomb Raider timed exclusivity.
I don't really see much else going on.
The exclusives they've got coming up are pretty much all shooters as well (Quantum Break, Sunset Overdrive, Halo:MCC).
These could all be fantastic games, but they all appeal to pretty much the same market segment (although with a some variation).
And although shooters do represent the largest market segment in this industry, I think they're severely underestimating the importance of those other segments.
And as settsdevil said in his excellent post:
What they are interested in, is new ip's, new ideas, and games that, for lack of a better word, look different.