DeLorean: proof MS has its own cloud gaming service

#1eastofeastsidePosted 8/21/2014 8:27:40 PM
http://www.wpcentral.com/microsoft-research-delorean-cloud-gaming?utm_source=wpc&utm_medium=twitter

Uses special latency masking techniques using prediction courtesy of the.... cloud!
#2eastofeastside(Topic Creator)Posted 8/21/2014 8:30:23 PM
http://www.neowin.net/news/microsoft-research-may-have-cracked-the-nut-to-low-latency-cloud-based-gaming
#3OpheliaAdenadePosted 8/21/2014 8:32:58 PM
What does the cloud have to do with that car from the back to the future movies though? :u
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#4eastofeastside(Topic Creator)Posted 8/21/2014 8:40:01 PM
OpheliaAdenade posted...
What does the cloud have to do with that car from the back to the future movies though? :u


Cause the DeLorean could travel in time and that is what the prediction does.. it predicts inputs and render them before they happen.

This is a real game changer in cloud gaming tech.
#5TenzhiPosted 8/21/2014 8:42:34 PM
Heavy...
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Cheating has gone hand-in-hand with gaming for centuries. Video games in particular often have cheats built right into the game.
#6OpheliaAdenadePosted 8/21/2014 8:43:29 PM
eastofeastside posted...
OpheliaAdenade posted...
What does the cloud have to do with that car from the back to the future movies though? :u


Cause the DeLorean could travel in time and that is what the prediction does.. it predicts inputs and render them before they happen.

This is a real game changer in cloud gaming tech.


Oh. :o Sounds pretty fancy then.
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They say she's low down, but it's just a rumor I don't believe 'em.
#7TyrannicalPosted 8/21/2014 11:16:08 PM
ME3 MP was probably my favorite MP ever, and it was immune to latency because it was strictly co-op. Lag wouldn't get you killed, and kill stealing wasn't a big deal since it was co-op.
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