Why is it so difficult to make a console that does 1080p and 120fps?

#1known2FAILPosted 9/1/2014 5:25:15 PM
I'm very ignorant on how this is done so forgive me. I'm pretty sure PCs can pull of 1080p with 120 FPS. If that is the case then why can't anyone make a console do that? I just don't comprehend how it can be done on PC but can't got some reason be done on a console.
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#2AceAndJunpeiPosted 9/1/2014 5:27:49 PM
Money is the reason they don't.

Of course it can be done. But not at $400.
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#3known2FAIL(Topic Creator)Posted 9/1/2014 5:29:46 PM
AceAndJunpei posted...
Money is the reason they don't.

Of course it can be done. But not at $400.


How much are we talking? If you take away the high price Kinect are you looking at $600? $700?
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Guess what... I like Micheal Bay movies. Am I crazy? Nope. I'm a guy that likes movies that entertain me and don't judge movies under a microscope. Sue me
#4Sith JediPosted 9/1/2014 5:33:46 PM
Consoles are designed for TVs and TVs that accept 120Hz signals are pretty rare. If you need a PC monitor to enjoy the 120fps, you may as well just use a PC anyway.
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#5Dieinafire1Posted 9/1/2014 5:33:57 PM
90% of console users play on tvs and majority are not 120 hz even if they say they are. If you want 120 or 144 hz you need a gaming monitor. So the high fps market is a pc thing and not worth it to Sony or Microsoft
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#6AwayFromHerePosted 9/1/2014 5:34:19 PM
Consoles have to be cheap.

Consoles that aren't cheap don't sell.

The Panasonic 3DO was a powerful system, but it cost $600 in 1994. When your competitors are launching at $250, you're not going to sell.
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#7AceAndJunpeiPosted 9/1/2014 5:35:25 PM(edited)
known2FAIL posted...
AceAndJunpei posted...
Money is the reason they don't.

Of course it can be done. But not at $400.


How much are we talking? If you take away the high price Kinect are you looking at $600? $700?


They could probably do it with a $700-$800 gaming-focused machine I'd think.

So, just as much as a 3DO in the 90s!

EDIT: ^Haha, you literally mentioned the same thing about the 3DO 19 seconds earlier. Kudos, sir.
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#8a687947Posted 9/1/2014 5:34:30 PM
It can be done with the current and even last gen consoles. There would be huge sacrifices though to reach 120fps at 1080p
#9known2FAIL(Topic Creator)Posted 9/1/2014 5:36:47 PM
Dieinafire1 posted...
90% of console users play on tvs and majority are not 120 hz even if they say they are. If you want 120 or 144 hz you need a gaming monitor. So the high fps market is a pc thing and not worth it to Sony or Microsoft


Didn't know the Hz was directly proportional to the FPS. Then is it laziness that each console doesn't consistently pull 1080p with 60fps without any hiccups or is there more to it?
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Guess what... I like Micheal Bay movies. Am I crazy? Nope. I'm a guy that likes movies that entertain me and don't judge movies under a microscope. Sue me
#10Miiri0Posted 9/1/2014 5:41:25 PM
Because no matter how strong the console is, dev always try to push graphical limit of their game over fps/res. Their will find stuffs to do like better AA, better shadow, better texture, better AI, bigger zone, etc. Gamer dig that stuffs too, so...