Sooo... yeah... I love how there are tons of threads about how the no-respawning mechanic is crap, but then when you learn that it can be reversed, nobody gives a damn. --- PSN ID: Suhn-Sol-Jashin I am a turtle knight. Fear me.
Because everyone on here loves to find stuff to complain about, so when something is taken away, they ignore the solution, :/ --- Manipulate you is all he wants to do; he will deceive you, you're being used! All he wants to do, he wants to be with you! http://i.imgur.com/LItuFWy.jpg
i'll go ahead and mention what it is. Its when all the enemies are gone you can burn an item in the bonfire to make them harder to kill, which all resets their death limits allowing you to kill them another 10-15 times. The item works only for whichever area you are in. --- I like showers... because when i sit in the bath the water in the toilet rises.
they didnt mention, but i assume that if you more of the item and you want to keep using it why not right. Even you end up makeing them each strong as a boss lol. I say its 50/50 if they let you use it once or more. --- I like showers... because when i sit in the bath the water in the toilet rises.
8th bit on the list... http://www.reddit.com/r/DarkSouls2/comments/1wvrdr/dark_souls_2_info_overload/
Because everyone on here loves to find stuff to complain about, so when something is taken away, they ignore the solution, :/
Enemies didn't respawn all over the place THE FIRST TIME you kill them in Dark Souls...
Yes they did, only select Mini Bosses didn't respawn. And I ask if this item exist (i now it does) then why have enemies stop spawning at all?
Some people sticking up for this mechanic are just as bad as some against it. Neither wants to recognize either sides actual decent arguments.
I see both sides for the most part, though I would rather they continue spawning even if it was at a severe lower soul output. I just hate empty worlds and the ability to have a clear path back to bosses.