This game feels rushed

#1likematchesPosted 3/11/2014 6:08:24 AM
There is no sense of stability in this game.

It feels like it moves too way too fast and the mechanics seem unpolished.


Never once do you feel comfortable when playing. I guess that is cool for the very "specific" type of people who really love this series beyond reason, but it does not feel like a Souls game to me... more like a beta of a game trying to copy the souls series without "getting it" first.

Whatever though, it was a gift so no money lost, I'll get what I can out of it and move on.
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You seem mad. Good.
#2London-SVPosted 3/11/2014 6:09:40 AM
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#3likematches(Topic Creator)Posted 3/11/2014 6:10:03 AM
Was there a new team working on this game or something?
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You seem mad. Good.
#4itmejishPosted 3/11/2014 6:10:24 AM
I disagree, feels much more polished than DS1. Seems that we're playing different games.
#5London-SVPosted 3/11/2014 6:10:31 AM
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#6jasonb619Posted 3/11/2014 6:10:36 AM
Topics like these have no validity without specific examples.
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#7likematches(Topic Creator)Posted 3/11/2014 6:14:38 AM
jasonb619 posted...
Topics like these have no validity without specific examples.


It is my subjective opinion.


You have this overbearing sense of uneasiness. Your weapons are always about to break, enemies track you like nothing, rolling twice winds you, you are constantly being bum rushed by 3+ enemies with long hotbox weapons.

When do these enemies start disappearing? I welcome it wholeheartedly.
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You seem mad. Good.
#8applesforapplesPosted 3/11/2014 6:15:55 AM
The only people posting are the ones who are disappointed. Everyone who wasn't is playing the game.

Your opinion is valid. It just isn't the consensus.
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"Those who do not move do not feel their chains" - Rosa Luxembourg
PSN: productofboredum - feel free to add me :)
#9likematches(Topic Creator)Posted 3/11/2014 6:17:14 AM
I am playing right now.

Still waiting for my preorder bonus too.


Also, this game feels a lot less "dark" too. More high fantasy even.
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You seem mad. Good.
#10applesforapplesPosted 3/11/2014 6:18:51 AM
likematches posted...
jasonb619 posted...
Topics like these have no validity without specific examples.


It is my subjective opinion.


You have this overbearing sense of uneasiness. Your weapons are always about to break, enemies track you like nothing, rolling twice winds you, you are constantly being bum rushed by 3+ enemies with long hotbox weapons.

When do these enemies start disappearing? I welcome it wholeheartedly.


Hawt.

I agree from what LITTLE I played of the game that it feels less "tight", but that's also how I felt about demon souls, and I love that game.
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"Those who do not move do not feel their chains" - Rosa Luxembourg
PSN: productofboredum - feel free to add me :)