Hey guys, Going for a arcane warrior kind of vibe this play through and I'm wondering if anyone has come across any good INT scaling weapons. Been using the flame longsword currently. I know the moonlight greatsword is in the game (NG or using bonfire ascetic I believe) but I'm a ways away from that.
I'd love to know this too. I don't get the game 'till tomorrow morning. Thanks, English release date. lol. Anyway, i'd love to know this, because i'm planning on doing a dual-wielder/sorcerer hybrid and some good INT weapons would be a real boon. Please help! :3 --- GamerTag: TheKiriyama
The moonlight greatsword and bluemoon greatsword do, as well as any weapon you upgrade (infuse) with fire, dark, or magic elements.
Elemental weapons are different in this game, you dont actually "ascend" the weapon your just "enchanting" it like in other rpg's like skyrim or something. In this game you dont completely lose the physical scaling, you keep like an E or D for you str/dex, but you gain lightning/fire/magic/bleed/poison effect etc.. and gain scaling based on the stat that governs that element.
Magic weapons scale with INT
Fire weapons scale mostly with INT but also with FAITH
Lightning weapons scale with FAITH
Dark weapons scale with FAITH but also with INT in the same way adapt. does
Bleed weapons scale with DEX mostly but also strangely get a little FAITH scaling as well
Poison weapons scale with DEX mostly but also get a little with ATT as well
And all of these weapons retain a slight STR/DEX scaling
Two queries I have: -If I have a weapon that I've already upgraded to +(insert #) and I then choose to use an Ember on it, will the Ember's scaling be applied retroactively, or only from that point onward when it comes to upgrades? Basically, if as a Sorcerer I've already gotten a +7, is that weapon now non-viable as Magic/Fire? -I noticed what looked like two separate INT-scaling embers: one Magic, the other Enchanted. Is this like it was in Dark 1, where Enchanted gets higher INT scaling and lower physical scaling, while Magic maintains all three? Or is Magic the only INT scaling upgrade path now? --- +50 HP Shoot the mask to hear more