Never thought I'd need to reference my own mini-FAQ post 15 months later. :)

#1SvenyipPosted 9/11/2013 7:14:46 PM
Back when I was playing through Meruru on the PS3 (before we had either of the FAQs we did today), I tried to compile a quick "bulk list" of all the items you had to find or alchemize to complete all the "fetch" and "create" missions through the game.

It was handy on the NG+ so I knew which items to leave with Pamela so I could buy them in bulk. (Typically did that wtih Bombs and Pies instead of trying to meet the trait requirements.) It's also a bit less overwhelming than the FAQs if all you want is a quick checklist. (Unless Krystal rewrote the guide at some point to include something like this and I missed it.)


With new quests (and possibly rebalanced requirements) in Meruru Plus, I imagine some of this info is no longer 100% accurate, but it might still have its uses.

With that in mind, reposting from the ol' http://www.gamefaqs.com/boards/625209-atelier-meruru-the-apprentice-of-arland/63015361 topic (and adding two of the quests I missed from that original list).



Optimal Create/Gather List for All Quests Combined (from June 2012, Original Meruru):

Alchemy Lamp (4 / 2 with Lightweight)
Alchemy Steel (2 / 1 with Lasts Lv2)
Animal Resonator (4 / 2 with Finest Goods)
Balloon Tent (2 / 1 with Grade C+)
Bomb (10 / 5 with Grade B+)
Bomb (100 / 5 with Grade S)
Chaos Conductor (2 / 1 with Grade B)
Chim Doll (2 / 1 with Lively)
Cloth [any type] (20 / 5 with Sturdy)
Dense Wood (6 / 3 with Grade C+)
Dense Wood (10 / 5 with Grade C+)
Dense Wood (10 / 5 with Grade A+)
Dowsing Rod (1, no traits)
Dried Meat (20 / 5 with Grade B+)
Eiche (20, no traits)
Fireproof Plate (1, no traits)
Hay (10 / 5 with Grade C+)
Herbicide (6 / 3 with Grade C+)
Healing Salve (10 / 5 with Heal Lv1)
Homemade Pie (1, no traits)
Homemade Pie (10 / 5 with Grade C+)
Homemade Pie (50 / 5 with LP Recovery M)
Ingot (3, no traits)
Jarred Mushroom (2 / 1 with Royal Aroma)
Kingdom Flag (6 / 3 with Grade C+)
Land Clasp (2 / 1 with Grade A+)
Living Cart (2 / 1 with Grade S)
Living Hoe (6 / 3 with Earth Power)
Living Pickaxe (6 / 3 with Grade B+)
Living Rope (6 / 3 with Grade C+)
Living Saw (4 / 2 with Grade B+)
Living Shovel (4 / 2 with Grade B+)
Living Shovel (1, no traits)
Lumber [any type] (50 / 5 with Resist Fire Lv2)
Magic Stone (2 / 1 with Lasts Lv1)
Magic Stone (2 / 1 with Grade B+)
Magic Stone (4 / 2 with Grade A+)
Magic Stone (2 / 1 with Grade S)
Mighty Filters (6 / 3 with Big)
Migrane Syrup (6 / 3 with Grade B+)
Mushroom Bed (2 / 1 with Grade A+)
Mushroom Pie (10 / 5 with Grade C+)
Mystical Garden (2 / 1 with Airy)
Nectar (8 / 4 with KO Recovery M)
New Land Ration (6 / 3 with HP Recovery XL)
Nimbus Stone (6 / 3 with Grade B+)
Preview Crystal (4 / 2 with Lightning Power)
Pure Incense (4 / 2 with Hand-Crafted)
Rich Soil (6 / 3 with Grade A+)
Rich Soil (2 / 1 with Grade A+)
Safety Box (2 / 1 with Grade A+)
Salute (6 / 3 with Grade C+)
Salute (6 / 3 with Blinding)
Samsara Gear (6 / 3 with Quality B+)
Sand Bag (10 / 5 with Grade C+)
Sealing Element (6 / 3 with Holy Power)
Settler's Cape (6 / 3 with Grade B+)
Sky Flame (6 / 3 with Ice Power)
Suction Bag (2 / 1 with Grade A+)
Synthesis Piece (1, no traits)
Time Flow Seed (6 / 3 with Heal Lv2)
Tonic (4 / 2 with Grade B+)
Tonic (10 / 5 with Item Trait Up?)
Ultimate Steel (2 / 1 with Grade A+)
Wind Controller (2 / 1 with Quality Lv3)
Witch Salve (6 / 3 with Sleepy)


Again, this is just a "bulk list." It doesn't say WHEN you need items, just (for example) you'll need a minimum of 5 Magic Stones throughout the course of the game (or 10 if you don't fulfill any of the trait requirements).

And I probably missed at least one quest. :)
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PS3/Vita: Peridot_Weapon
"I don't know everything. I just happen to know this."