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Player movement looks to still be grid-based

#1MachEvolutionPosted 1/8/2013 4:55:48 AM
Just an observation from the trailer, it looks like player movement is still tied to 4 directions. It's like in Black/White, Black2/White2 where the world looks 3D and some parts give the appearance of 3D movement(most curved paths), but you're still limited to 4 directions of movement.

I was hoping they would switch to actual 3D movement with the switch to completely 3D graphics, too bad.
#2J_aaronPosted 1/8/2013 6:57:03 AM
I doubt it. The only reason it was "grid-based" in the past is because there was no analog stick before. Since these games are specifically for the 3DS, then they will use the analog nub instead.
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#3DarkFistsPosted 1/8/2013 6:58:34 AM
I think that the odd-ish movement might be because of it not being complete yet...we'll see in later videos.
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#4MrBombasticaIPosted 1/8/2013 6:59:22 AM
The world also is completely 3D, while keeping grid based movement.

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#5MilsoPosted 1/8/2013 7:00:42 AM
Serebii is most likely basing that on the same piece of footage. Would definitely be a disappointment if it's true, but I can live with it.
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