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C/D: Cel-shading the pokemon model was a clever move

#11MidniteZoruaPosted 1/8/2013 7:06:52 AM
C. Very much C.
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"The Underworld Army is here to steal magma!" - Pit
Guardian Orbitars forever.
#12goldwPosted 1/8/2013 7:15:06 AM
I am loving the look of the world.
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Would you like some...yoghurt? - Fernando, the Manwhore
#13SulticunePosted 1/8/2013 7:17:54 AM
I've been saying for years that they should make all pokémon games cel-shaded. It just works so so well.
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Chaos in Order brings Order to Chaos. Honour the Balance
The cloud boss cares not for your 277 rings. - mntwins0001
#14firetacoPosted 1/8/2013 7:18:41 AM
Game looks really good, this+monster hunter is all I need for 2013.
#15RikkettikPosted 1/8/2013 7:22:03 AM
Absolutely. With Pokémon making the (expected) jump to 3D, I was expecting soulless polygon models of our favorite pokémon. At least these cell-shaded models have some personality to them.

I can't say the same for the overworld yet, which sadly reminds me of the pointless 3D in Final Fantasy IV for the DS, but oh well.
#16AccrovideogamesPosted 1/8/2013 1:46:41 PM
D - I would have preferred the models from Pokédex 3D Pro but I honestly much prefer these cel-shaded 3D models than dated sprites.
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