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Should NPC character die in this game?

#41RamirezGloomPosted 1/13/2013 9:38:57 PM
Dying? Ok, I'll bite. I got a little creative with Cheren. He was always a little "unstable" with his talk about not knowing who he was or what strength really meant. I thought "what if is search for power drove him totally over the edge?" So I drew a picture of an older Cheren using a cane and had one of his arms ripped off. I reasoned that he attempted to fight off Ghetis ' Hydreigon after his main partner died in the struggle. He was left for dead right in front of the main character and you could only watch helplessly as his body tumbled off a cliff. He lost his innocence and instead of dying he rose to create Team Entropy, a group dedicated to raising pokemon without love or compassion in pursuit of perfect strength. Yes, I have thought of an NPC "dying" but its not a true death. They come back "wrong", changed for the worst and the player is the target of their hatred for failure to protect them and for an unintentional betrayal of trust.
Ramirez, Lord of Falling Rain Packermans Black FC:4814 0562 0890 Killer of Threads and Pariah of the Boards :)
#42MetalgenesisPosted 1/13/2013 10:00:37 PM
A gruesome death of a supporting character, no.

A death from sickness or old age of a character, yes.
Maybe I'll use you, to blow a midget's head off, or maybe I won't. - zer0
#43Nerwrax15(Topic Creator)Posted 1/17/2013 12:29:24 AM
NaughtyGhost, my fav person on gamefaqs. Props+forever=