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New Idea for Battle system

#1smashingbrotherPosted 1/11/2013 8:26:05 PM
It would be cool if every move had a certain speed stat and who goes first would be a combination of the pokemon's speed stat and the moves speed stat.

It would require a huge amount of strategy to play with this implemented, you would consider weaker faster moves and have to think situationally instead of picking the most powerfull moves like it is now.

What does everyone think of this idea?
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#2GATTJTPosted 1/11/2013 8:29:29 PM
I think it would work in a spin-off.
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#3EstheimasterPosted 1/11/2013 8:39:04 PM
It's already sort of implemented with priority.
http://www.serebii.net/games/speedpriority.shtml
#4Ku-Ri-BohPosted 1/11/2013 8:40:44 PM
This is actually a brilliant idea. Basically a more fleshed out moves' priority stats. Instead of just +1 or +2 priorities, we actually have some stats-like values for each moves. Then some weaker moves may actually be usable, while not necessarily becoming priority moves for everyone and their moms

But straight up priorities should remain with high move-speed stats though. Otherwise Scizor's Bullet Punch is dead