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The X pokemon runs on the ground, while the Y pokemon flys up.

#31EnferolunosPosted 1/12/2013 11:38:43 AM
banjo kazooie posted...
Enferolunos posted...
GallantChaddymn posted...
If the glass house is made of reinforced glass, I sure as hell can.
The orientaion of the axis' ,the way I learned them, have always been:
x=weitgh
y=Height
z=depth
The argument that Xerneus can go up hills and there for moves on the y-axis is frivilous and stupid. What does it have to do with anything?


X is an arbitrary direction
Y is an arbitrary direction perpendicular to X
Z is direction perpendicular to both


That said, if you want those three to be anything but what he called them in a 3D game or simulation or whatever, you're going to have one weird looking camera matrix.


You could also have
y=width
z=height
x=depth

z=width
x=height
y=depth

x=width
z=height
y=depth

z=width
y=height
x=depth

y=width
x=height
z=depth

Completely arbitrary
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Skarmory would slap the hell outta you
#32Kakashi_KaiPosted 1/12/2013 11:39:37 AM
I think its a possibility they could go in the same direction Black and White did and have two sequel games XX and XY, which has to do with DNA.

Its also a possibility that they would go back to their original formula and have third game, Z version, which would connect the games to the 3 dimension idea ...since the games would be the first 3D main series Pokemon games. I can see Game Freak doing something like that.
#33banjo kazooiePosted 1/12/2013 11:44:15 AM
Enferolunos posted...
banjo kazooie posted...
Enferolunos posted...
GallantChaddymn posted...
If the glass house is made of reinforced glass, I sure as hell can.
The orientaion of the axis' ,the way I learned them, have always been:
x=weitgh
y=Height
z=depth
The argument that Xerneus can go up hills and there for moves on the y-axis is frivilous and stupid. What does it have to do with anything?


X is an arbitrary direction
Y is an arbitrary direction perpendicular to X
Z is direction perpendicular to both


That said, if you want those three to be anything but what he called them in a 3D game or simulation or whatever, you're going to have one weird looking camera matrix.


You could also have
y=width
z=height
x=depth

z=width
x=height
y=depth

x=width
z=height
y=depth

z=width
y=height
x=depth

y=width
x=height
z=depth

Completely arbitrary


You can. But as I said, that would require a weird looking camera matrix, since every graphics card API uses what he said. For extra fun, one has Y increase as you go up, and the other has it increase as you go down, whilst one has Z go up as you go away from the camera, and the other has it go down as you go away from the camera.
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*(int *)nullptr = 0;
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
#34NeonOctopus(Topic Creator)Posted 1/12/2013 11:50:49 AM
You guys are seriously overanalyzing this way too hard.
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http://i45.tinypic.com/2s10gfq.jpg http://imgur.com/lGhiS.gif
#35GallantChaddymnPosted 1/12/2013 11:59:19 AM
@Z is depth. Imagine you are facing along the X axis. Walk forward. You are moving in the X axis. Now, turn left 1/2 of PI radians. Walk forward. You are moving along the Z axis. If you don't understand this, or think what I said is somehow wrong, your schools have failed you.

How is this not what I said?!?!?!?!?
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Fennekin >>> Every other Gen 6 starter
http://browse.deviantart.com/#/d5r70a1
#36GallantChaddymnPosted 1/12/2013 12:02:21 PM
https://wnthinktank.files.wordpress.com/2012/05/xyz-coordinates.png
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Fennekin >>> Every other Gen 6 starter
http://browse.deviantart.com/#/d5r70a1
#37banjo kazooiePosted 1/12/2013 12:02:39 PM
GallantChaddymn posted...
@Z is depth. Imagine you are facing along the X axis. Walk forward. You are moving in the X axis. Now, turn left 1/2 of PI radians. Walk forward. You are moving along the Z axis. If you don't understand this, or think what I said is somehow wrong, your schools have failed you.

How is this not what I said?!?!?!?!?


Are you arguing that it is not normal for goats to turn left and walk that way? Or turn right and walk that way? This thing makes less sense the more you think about it.
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*(int *)nullptr = 0;
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
#38GallantChaddymnPosted 1/12/2013 12:04:45 PM
That's what I'm saying.
>.> People are being WAY to nitpicky.
It's a THEME. We werent complaining that Dialga exists in one instance of time, were we?
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Fennekin >>> Every other Gen 6 starter
http://browse.deviantart.com/#/d5r70a1
#39MelkacPosted 1/12/2013 12:26:00 PM
Can we stop discussing the damn axis? The X and Y thing is about chromosomes, not axis. It was confirmed like 4 days ago...
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http://www.youtube.com/watch?v=43C2aBKMqeA
#40NeonOctopus(Topic Creator)Posted 1/12/2013 7:35:37 PM
>_>
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http://i30.tinypic.com/qsv60z.jpg http://i.imgur.com/GvnlD.jpg
http://i45.tinypic.com/2s10gfq.jpg http://imgur.com/lGhiS.gif