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What if Stealth Rock...

#1fddsfsasfPosted 1/17/2013 5:40:52 PM
Only works once? As in, as soon as a pokemon takes damage from it, the rocks "break" and you have to put down another layer in order to deal damage again.

that a fair enough nerf?
#2Meta289Posted 1/17/2013 5:41:37 PM
You should probably put up a flameshield, TC.
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#3reaverzPosted 1/17/2013 5:43:46 PM
A better fix would be to have it deal a maximum of 25% damage and a minimum of 6.25% damage, depending on whether Rock moves are Super Effective or Not Very Effective on the Pokemon (with no regard to the quad weakness or quad resist).
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#4IrisVilePosted 1/17/2013 5:45:11 PM
I have the best idea! What if it just OHKOs anything with a 4XWeakness to Rock. :D

I still want an Ice entry hazard that works on weight for the damaging factor. :/
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#5Second_ChancesPosted 1/17/2013 5:49:02 PM
What if Stealth Rock had a second effect where the game plays an offensive-sounding laugh track whenever the other player sent out a Charizard while Stealth Rock was up?
#6mralpha543Posted 1/17/2013 5:52:34 PM
Nah. I want Charizard to be terrible. In fact they should add Stealth Puddles and Stealth Shockers.
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#7Meta289Posted 1/17/2013 5:53:40 PM
Ice type entry hazard: Stealthcicle

And then the metagame imploded on itself.
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#8reaverzPosted 1/17/2013 5:54:10 PM
mralpha543 posted...
Nah. I want Charizard to be terrible. In fact they should add Stealth Puddles and Stealth Shockers.


I support these if only because they don't really hurt Grass types. People and their Stealth Fire and Stealth Ice... -_-
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#9AzurinaiPosted 1/17/2013 5:54:43 PM
What if it acted like spikes but worked in reverse, it adds 3 layers of rocks and everytime someting switches in, it loses a layer and becomes weaker until you have to throw up another set of rocks.
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#100rpheusTelosPosted 1/17/2013 6:39:30 PM
Azurinai posted...
What if it acted like spikes but worked in reverse, it adds 3 layers of rocks and everytime someting switches in, it loses a layer and becomes weaker until you have to throw up another set of rocks.


And it should do the same damage to all Pokemon, regardless of typing
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