This is a split board - You can return to the Split List for other boards.

In this gen, Poison needs to be similar to Burn in terms of status

  • Topic Archived
  1. Boards
  2. Pokemon X
  3. In this gen, Poison needs to be similar to Burn in terms of status
3 years ago#1
Poison saps health. So does Burn, but burn also slices your attack. Poison should thus slice your special attack
---
http://www.techieanalyst.net/index.php?/index
http://img23.imageshack.us/img23/9346/hellraiseriii3hellonear.jpg
3 years ago#2
this idea was badly thought out and will continually get worse
3 years ago#3
No, because then badly poisoned becomes overpowered. You'd need to balance it out by introducing a badly burned, which would also be very overpowering, plus you would need to introduce a move that simply causes badly burned status (to match Toxic).
---
Official Naoya of the Shin Megami Tensei IV Board
3 years ago#4
I agree. (non-toxic) Poison needs a buff.

It's a problem when I actually LIKE getting Poisoned just because it means I can't have another status.
3 years ago#5
Idea.

Normal Poison halves Sp. Attk.

Bad Poison remains as-is.
---
When in doubt, Outrage out!
Self-Proclaimed Kyurem-B and Genesect of all eternity.
3 years ago#6
All Poison type attacks gains the effect to Badly Poison their victim when they are aready stage 1 poisoned.

For Example:
Poison Sting poisons the target. Another Poison Sting still has the 30% chance to badly Poison the target.
---
The end is nigh! *continues playing game*
psn: DragunSkullz
3 years ago#7
Yeah, normal poison should halve SP attack
---
http://www.techieanalyst.net/index.php?/index
http://img23.imageshack.us/img23/9346/hellraiseriii3hellonear.jpg
3 years ago#8
sure lets give confuse ray a 30% chance of the pokemon perishing as well
3 years ago#9
YoyokuKO posted...
sure lets give confuse ray a 30% chance of the pokemon perishing as well


Its defenses should be cut, then we have a way of knocking down every stat.
3 years ago#10
Polimario posted...
Idea.

Normal Poison halves Sp. Attk.

Bad Poison remains as-is.


Now we need a new move that just normal-poisons an enemy (like Will O Wisp), an item that normal-poisons the holder (like Flame Orb), and an ability to reduce the damage per turn (like Heatproof).

Plus, things like Toxic Boost Zangoose rise in usage because they can infect themselves with normal-poison without sacrificing extra health or physical attack. Poison and Steel type special attackers rise in usage because they are immune to the new special-dropping poison.

Finally, things like Pecha Berry and Antidote now cure this special-dropping poison too, so they will increase in value (not a huge metagame change, but still).

EDIT: Oh, and I almost forgot, now 1-layer Toxic Spikes cripples any special sweeper switching in!
---
Official Naoya of the Shin Megami Tensei IV Board
  1. Boards
  2. Pokemon X
  3. In this gen, Poison needs to be similar to Burn in terms of status

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived