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Changes You Would Make To The Pre-Existing Game

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3 years ago#1
As opposed to just begging for Charizard/Gyarados to be given Dragon typings, or saying Luxray should be Dark type because black fur and STAB Crunch, people should give some slightly more background changes, or some lesser considered changes, perhaps with some justification/examples.

So, some thoughts of mine:
Twineedle becomes 50BP, like a Bug type Bonemerang.
In a similar vein, Pin Missile becomes 25BP, equivalent to Rock Blast, etc.
Garbodor/Weezing/Muk are effectively the representations of land, water and air pollution. Thus, they should all have, say, 500BST, like Muk.
Get Weezing's SpAtk and Atk level, put the rest in SpDef. Garbodor should have a significantly boosted Speed, and buffed HP/Atk. They'd all be fairly balanced then.

Anyway, feel free to weigh in!
GT: Corrupted177 - Play Halo Reach, Dark Souls, Armored Core V, Borderlands GOTY and Dragon's Dogma.
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3 years ago#2
Up Beedrill's stats a lot.

All of them
3 years ago#3
Delete Red from existance.

Serious Post:
Take 5 from Kyurem's Base HP and put it into Speed.
There, now people can shut up about it's 'poor' Speed.
Obey the Queen
3 years ago#4
Wild starters from all gens.
Founder - IRDC AND Fluffy the Friendly Deathclaw Fanclub
ULCE#: 9,426 of 53,160
3 years ago#5
hms can be used without taking up a move slot.
Only stupid people make generalizations. No exceptions.
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3 years ago#6
thatmovingbush posted...
hms can be used without taking up a move slot.

Here's my suggestion for a system for that, copy-pasta'd from an old topic:

As it stands, we currently can only have four moves on a Pokemon. I think a new system wherein Pokemon retain their previously-learned moves, but only have a limited move set, say 4, just like it currently is, that can be used in battle. We’ll call this the Active Move Set (or AMS, for short). Now, you’re probably thinking “How does this differ from what we have now?” Well, here’s the answer: They also have access to all the Moves they’ve previously learned outside of battle (Cut, Flash, Sweet Scent, etc.), via their Passive Move Pool (or PMP, for short). (I was going to call it the Passive Move Set, but the acronym… Yeah… “Pool” it is…)

Further, while you are at a PokeCenter, you have the option of swapping out Moves in the AMS (say, from a PC) with any Move that Pokemon has learned. You go into the menu, select the Pokemon, and select a Move. You will then be given an option to swap out that Move for another one from the PMP.

This system would allow for the elimination of an HM/TM Slave, or, if they are still necessary as an HM/TM Slave, it would still allow that Pokemon to have a battle-viable Move Set, without an HM/TM wasting a valuable AMS slot.

Obviously, new Moves that you gain via level-up would still replace a Move in the AMS, and you couldn’t switch it back out until you reached a PokeCenter. If, however, you choose NOT to learn that Move at the time of leveling up, or if you don’t evolve your Pokemon until a certain level so they can learn a Move they don’t learn until after their usual evolution-level but sacrificing another Move they would learn had they evolved at their usual level, you would be required to visit a Move Tutor to learn that Move.

So, for example, let’s say you want to an unevolved Pokemon to learn a Move that they don’t learn until Level 30, but they evolve at 25, AND their evolved form learns a different Move at Level 26, to get that Level 26 Move, you would have to visit a Move Tutor.

(Does that all make sense? I know there are a few run-ons there, but I tried to keep it fairly clear…)
Founder - IRDC AND Fluffy the Friendly Deathclaw Fanclub
ULCE#: 9,426 of 53,160
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