Nerf: Stealth Rock: so that it does the same as Spikes Upgrade: Fly: So that it traps an enemy during the invulnerable phase Create: Dragon Flare: First turn: does an attack with 20 base power that will always burn the opponent. Second turn: deals 100 base power Dragon damage with 95% accuracy. Exclusive to Charizard and Reshiram... Because it makes sense for it to be.
You can see which pokemon I'd like to help out here. Except for the last move, I just think its a cool idea. --- Not changing this sig until we get a new main series Tales game released on a Nintendo console in the US
If GF wanted to be awesome trolls they could buff Rage so it goes up by 150 power each time its used with no max power. Since it also increases Atk when the user is hurt it could go from most useless move to very broken. --- "The most important thing is to never stop questioning." -Albert Einstein. Xbox Live: AlteraLateralus
I upgrade Techno Blast so that it has a BST of 100, PP of 10, and Genesect gets STAB from it. --- "Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope." -HK-47
Final Attempt Dark, Physical Power: 30 Acc: 85 BP: 5 Priority: -5 Only works if the user faints this turn as a result of an attack. The move targets the Pokemon who made it faint.
Glory Dark, Physical Power: -- Acc: 100 BP: 5 The attack's power is the amount of money held by the user's trainer divided by 75000. If the Pokemon has no trainer or has been abandoned, the move considers the power to be 0.
Steel Aura Steel, Effect Power: N/A Acc: N/A BP: 10 The user's team is treated as having Steel as a secondary type for five turns. If a Pokemon is dual-typed, the second type is overwritten, unless the first type is Steel. --- Pokemon White 2 - 4642-6775-0048 http://www.youtube.com/PokeJMTL