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What Types would you have in your game?

#1mutehero7Posted 2/16/2013 4:30:27 PM
Hypothetical: You're making an indie game inspired by Pokemon. What Types would be in your game?
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T or F: This statement is false.
#2LandscapeManXPosted 2/16/2013 4:31:38 PM
>_>

. . .

Light............ning
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#3MugilokoPosted 2/16/2013 4:34:53 PM(edited)
RNG
FPS
Sodium
Lightning
Calamity
Chaos
Divine
Stuffed Animal
Fairy
Magic
Firefighting
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#4KingTumbleweedPosted 2/16/2013 4:32:38 PM
I'd scrap it before I get called a rip-off.

But srs:
Fire
Water
Earth
Wind
Electric
Dark
Holy
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#5Frosted_ChortlePosted 2/16/2013 4:32:39 PM
Fire Water,Flying & Earth.
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#6AlI_About_The_UPosted 2/16/2013 4:35:12 PM
Water, Fire, Air and Dirt
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#7FuneralCakePosted 2/16/2013 4:35:21 PM
I'd probably make things a bit less complex and have fewer types, with things like fire, water, wind, earth, lightning, metal, magic, and basic. Maybe one or two other types, but I think having types like water and ice, or ground and rock might be a bit redundant.
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#8person_pitchPosted 2/16/2013 4:42:25 PM
Meconium
Dapper
Smegma
Hematemic
Ulcer
Wax
Pedantic
665 THz Electromagnetic Wave
Freddy Mercury
#9koutsu88Posted 2/16/2013 4:45:15 PM
i'll go with the traditional ones, the japanese elements plus the chinese ones

fire
earth
water
air
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void
-
wood
metal
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