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Anyone else hope these games are less noob-fied?

#1TIGERJACKS0NPosted 2/16/2013 6:50:27 PM
The fanbase is supposed to be mostly old time pokemon fans. We want a harder challange, not easier hand-holding time. Im referring to the removal of poison-walk damage and infinite-lasting tm's.
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#2scrappybristolPosted 2/16/2013 6:52:05 PM
Go home TC, you're drunk.
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#3LioleiaPosted 2/16/2013 6:53:00 PM
Infinite lasting TMs are a godsend.

There's always Challenge mode or the Battle Frontier. Admittedly, the Battle Frontier is pretty gimmicky.
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#4R0cks0l1ddPosted 2/16/2013 6:54:18 PM(edited)
No I would actually think the majority of people who buy the games are kids so I don't see those things coming back any time soon. It's the same reason why they made BW more linear.

I also don't see the problem with infinite using TMs seeing as you don't need to take advantage of it. It's more of a multiplayer thing for me.
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#5CharizardFirePosted 2/16/2013 6:57:51 PM
From: TIGERJACKS0N | #001
I'm referring to the removal of poison-walk damage

I'm pretty sure that was dropped because of Poison Heal.
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#612RougePosted 2/16/2013 7:02:04 PM
I thought they added reusable TMs on the basis of competitive play, but that's just me.
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#7Catcher_FreemanPosted 2/16/2013 7:18:33 PM
From: TIGERJACKS0N | #001
The fanbase is supposed to be mostly old time pokemon fans.


You're wrong. The majority of the fanbase are kids just starting out.
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#8LightningAce11Posted 2/16/2013 7:19:39 PM
Catcher_Freeman posted...
From: TIGERJACKS0N | #001
The fanbase is supposed to be mostly old time pokemon fans.


You're wrong. The majority of the fanbase are kids just starting out.


This. It was the same for us when we were kids, now we are smarter and all the difficult stuff is easy.
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#9ThatKippPosted 2/16/2013 7:20:40 PM
From: CharizardFire | #005
From: TIGERJACKS0N | #001
I'm referring to the removal of poison-walk damage

I'm pretty sure that was dropped because of Poison Heal.

It existed in Gen 4, and Poison Heal Shroomish/Breloom would still lose HP outside of battle if poisoned.
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#10CharizardFirePosted 2/16/2013 7:22:46 PM
From: ThatKipp | #009
From: CharizardFire | #005
From: TIGERJACKS0N | #001
I'm referring to the removal of poison-walk damage

I'm pretty sure that was dropped because of Poison Heal.

It existed in Gen 4, and Poison Heal Shroomish/Breloom would still lose HP outside of battle if poisoned.

Yes, and it made no sense.
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