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Think of a weather for every type.

#1keflynPosted 3/3/2013 2:31:03 AM
Bug - Humidity.


Go guys, be creative!
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#2ZackeCorvusPosted 3/3/2013 2:36:22 AM
Bug should be a locust swarm or bee swarm.
Fire is volcanic eruptions.
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#3Hierarchy225Posted 3/3/2013 2:46:27 AM(edited)
Dark, and Ghost = Night(Evasion boost for Dark, and Ghost Types(Lol instant ban))

Poison = Gas Leak
(Poisons anyone that doesn't have Magic Guard, Overcoat, Toxic Immunity, or isn't a poison, or steel type. Fire moves are stronger.)

Psychic, and Fighting = Meditation Room(Fighting, and Psychic Moves are Stronger)
#4Hierarchy225Posted 3/3/2013 2:45:34 AM
[This message was deleted at the request of the original poster]
#5WindyligthPosted 3/3/2013 2:47:10 AM
Hierarchy225 posted...
Dark, and Ghost = Night(Evasion boost for Dark, and Ghost Types(Lol instant ban))

Poison = Gas Leak
(Poisons anyone that doesn't have Magic Guard, Overcoat, Toxic Immunity, or isn't a poison, or steel type. Fire moves are stronger.)

Psychic, and Fighting = Meditation Room(Fighting, and Psychic Moves are Stronger)

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#6Skull_proPosted 3/3/2013 2:48:42 AM
Hierarchy225 posted...
Dark, and Ghost = Night(Evasion boost for Dark, and Ghost Types(Lol instant ban))

Poison = Gas Leak
(Poisons anyone that doesn't have Magic Guard, Overcoat, Toxic Immunity, or isn't a poison, or steel type. Fire moves are stronger.)

Psychic, and Fighting = Meditation Room(Fighting, and Psychic Moves are Stronger)


Night could also help boosting Moonlight's healing effect... Moonlight being boosted when it's sunny is beyond stupid.
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#7PalomBMPosted 3/3/2013 2:50:45 AM
Steel - Guitar Solo
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#8Skyward_SneaselPosted 3/3/2013 2:52:20 AM
Hierarchy225 posted...
Dark, and Ghost = Night(Evasion boost for Dark, and Ghost Types(Lol instant ban))

Poison = Gas Leak
(Poisons anyone that doesn't have Magic Guard, Overcoat, Toxic Immunity, or isn't a poison, or steel type. Fire moves are stronger.)

Psychic, and Fighting = Meditation Room(Fighting, and Psychic Moves are Stronger)


This, but fire moves should also hurt the user as well as being more powerful in a Gas Leak. Poison should also be more powerful.

Gale: Flying types have evasion and speed raised, negates the effect of priority. Flying moves are also more powerful.
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#9InhaledCornPosted 3/3/2013 2:53:55 AM
Springtime Air - Grass and Bug.

Pollen hangs heavily in the air, aggravating allergies in Pokemon. Pokemon inflicted with statuses while this weather is in effect will have the status effect worsened.
Sleep - the Sleep counter is doubled.
Poison - all poison inflicted is treated as Toxic Poison and the damage inflicted is doubled.
Paralyze - the likelihood of full paralysis is increased from 25% to 35%.
Burn - Sp.Atk is also reduced
There is also a 10% chance at the end of every turn for all Pokemon on the field to be inflicted by one of these statuses.

Grass and Bug Pokemon are unaffected by this weather.
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#10HardHorseJamPosted 3/3/2013 2:57:47 AM(edited)
Grass - High Pollen Count
Psychic/Ghost - Aurora Borealis
Flying - Zephyr Wind
Bug - Plague
Dragon - Star Shower
Dark - Natural Disaster (picks a random weather, but benefits Dark types, not that weather's usual type)
Poison - Acid Rain (steel types no longer immune)