Black Mage Type: Psychic/Dark Base Stats: 90 HP 75 Attack 65 Defence 150 Special Attack 130 Special Defence 90 Speed Ability: Cursed Body/Inner Focus Notable Moves: Ember/Flamethrower/Fire Blast, Thundershock/Thunderbolt/Thunder, Powder Snow/Ice Beam/Blizzard, Bubble/Bubblebeam/Hydro Pump, Calm Mind, Sludge/Sludge Bomb, Magnitude/Earthquake, Shadow Ball, Explosion, Draco Meteor.
White Mage Type: Psychic/Flying Base Stats: 100 HP 50 Attack 100 Defence 105 Special Attack 140 Special Defence 105 Speed Ability: Healer/Leaf Guard Notable Moves: Power Trick, Power Swap, Recover, Wish, Meditate/Bulk Up, Calm Mind, Silver Wind, Ominous Wind, Gust/Hurricane, Solarbeam, Aurora Beam/Ice Beam, Aromatherapy, Bestow, Sand-Attack, Toxic, Heal Block, Lunar Dance, Lovely Kiss, Helping Hand.
A duo of pseudo-legends, probably from a split-evo "Mage-let" or something. Their gimmicks being the Black Mage being incredibly powerful but no STAB moves to abuse, and the White Mage having endless support potential - designed to work in Double Battles.
Currently Playing: Torchlight II, Pokemon Black 2, Fallen Enchantress, Lego Star Wars Saga, XCOM: Enemy Unknown