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How would you feel if the level capped out at say, 150?

#11FuneralCakePosted 3/17/2013 10:11:06 PM
willingmess posted...
What I meant was, back in the original games, the highest level you could ever possibly face (during glitch battles) were level 252 pokemon.


I think you mean 255.
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#12willingmessPosted 3/17/2013 10:12:11 PM
FuneralCake posted...
willingmess posted...
What I meant was, back in the original games, the highest level you could ever possibly face (during glitch battles) were level 252 pokemon.


I think you mean 255.


Thank you.... I thought I may have been off.
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#13Hierarchy225Posted 3/17/2013 11:33:14 PM
Levels should be 9999 like in Disgaea, and all the pokemon should have the potential to Galaxy Bust.
#14XWolfOPosted 3/17/2013 11:53:31 PM
Might as well remove the level cap if they're going to go above 100.
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#15KitschgardenerPosted 3/18/2013 12:16:31 AM
I really don't see the point of increasing the level cap at all. Pokémon have few level-up moves as it is without spacing them out to 1 every 15-20 (!) levels. Few Pokémon learn moves past level 70 and the gaps in levels between moves are pretty wide as it is. The main storyline doesn't take the player anywhere near level 100. Levels stopped becoming an indication of relative power when IVs and EVs were hinted at by NPCs and flat battles came into being. Games ought to test your skill at battling, not your ability to grind.
#16solarisjediPosted 3/18/2013 12:48:10 AM
I'd rather have a range of opponents that cover all the way from 1 to 100. Outside the battle facilities.

Some scaling opponents like the ones in the Nimbasa Stadiums would be nice, too.
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