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Get rid of the Battle Subway and replace it with something fun please.

#1TwinmoldPosted 3/19/2013 10:08:05 AM(edited)
There's so much potential in the Battle Subway for fun but I honestly find the entire thing frustrating and terribly boring. The PWT is a lot more fair, fun and honestly a big step in the right direction, but still lacking somewhat.

1. 3v3 singles is designed to restrict your options and homogenize gameplay.

-------> The 3 Pokemon limit only hinders you and not your enemy. When playing the battle subway, your enemy isn't just the trainer you're facing, it's the entire subway of trainers. This means that while you only have 3 Pokemon, you're going to be facing pretty much any of them. This vastly reduces the number of options you have when team building. Less enemy Pokemon means fewer turns, and that means a faster game, which makes many strategies sub-optimal. The fact that you have to account for any number of different Pokemon means you have to build a team with very few weakness since you can't build a full team to cover them. This reduces the number of effective Pokemon drastically.

Seriously, look at this topic:
http://www.smogon.com/forums/showthread.php?t=102593
Notice how little variety there is? How the majority of Pokemon are from the OU tier?3 v3's limits you to essentially brute forcing your way through the subway which is why there are so many Garchomp's, Volcarona's, and tailwind teams. Pokemon is about options and creative team building, so why does the battle subway implement mechanics that actively discourage both of those?

2. Subway hax makes the experience frustrating instead of competitive.

-------> Nuff said here. Does anybody actually enjoy the endless number of crits and constantly activating status effects?

Seriously, give us a 6v6 battle subway with no hax. You can keep the old subway 3v3 set, just add an extra train please. Options won't hurt.
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#2BurningFlareXPosted 3/19/2013 9:51:12 AM
A normal "Anything goes" Subway train, that uses the same rules as normal battles outside of the subway, with the exclusion of the bag, would be good. But then, we would have Uber Teams destroy the subway. On the same note, I don't really want the Legendaries to be absolutely useless, due to being banned from EVERY SINGLE FACILITY.
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#3Toasty_KabalPosted 3/19/2013 9:52:57 AM
I had fun destroying the battle subway with my Ttar, Excadrill, and Garchomp.
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#4BurningFlareXPosted 3/19/2013 9:54:10 AM
I actually recall using an AR code in HG/SS to allow Legendaries in the Frontier, where I destroyed everything with some Ubers..Even Hax didn't save the A.I.
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#5KitschgardenerPosted 3/19/2013 9:57:09 AM(edited)
From: Twinmold | #001
The PWT is a lot more fair, fun and honestly a big step in the right direction

*snort* Stopped reading right there. The PWT has far more illegal Pokémon used by NPCs and you're more likely to encounter them to boot. As for "fun", how fun can squashing several dozen, mostly type-specialist trainers with only 6 possible Pokémon each be?
#6Masenko86Posted 3/19/2013 9:56:42 AM
Bring back battle frontier from hg/ss, along with the TC's requested additions. They had funner themes in Battle Frontier, but the 6 on 6 option, along with an option that allows legendaries, would be nice. Also, wifi co-op for these facilities would be nice. Then I can enjoy it with my friend that lives like 1,000 miles away.
#7FierceDeity1026Posted 3/19/2013 10:17:00 AM
Toasty_Kabal posted...
I had fun destroying the battle subway with my Ttar, Excadrill, and Garchomp.


Every time I have two or more Pokemon with the same weakness, the opponents learn to take advantage of this at every opportunity. I had a Hydreigon and an Excadrill, so what does the opponent start doing? Quick Claw + Close Combat/Superpower/Hi Jump Kick. All. The. Time. >.>
#8DaemonscharmPosted 3/19/2013 10:21:30 AM
I always run across a Heracross or Pinsir and it demolishes my team everytime.

Alakzam, Scrafty and Magnezone
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#9DarkKirby2500Posted 3/19/2013 10:22:24 AM
Remove IVs.

Have a device in the game that shows EVs.

Less battles, 6 vs 6 rather then 3 vs 3.

AI is improved to react properly depending on the situation and have strategies and teams of Pokemon the compliment each other.

AI doesn't plain cheat the RNG.

Battle Tower/Subway etc fixed.

Why this will never happen.

Developers don't play Pokemon or follow the metagame. Nobody on the team that knows the metagame. Sales are fantastic and keep getting better despite this.
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#10lazycomplifePosted 3/19/2013 10:25:04 AM
DarkKirby2500 posted...
Developers don't play Pokemon or follow the metagame. Nobody on the team that knows the metagame. Sales are fantastic and keep getting better despite this.


The creators of a game don't know their game. Okay.
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