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How would you feel if castform got a second typing based on entry hazards?

#1ritz2Posted 3/30/2013 3:09:49 PM
Hmm?
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#2discodancer77Posted 3/30/2013 3:18:33 PM
not entry hazards, but change/add typing in weather, plus a 50% boost to 2 stats depending on the kind of weather. It really needs a boost
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#3ritz2(Topic Creator)Posted 3/30/2013 3:25:55 PM
That'd be good too, but I was thinking it'd be much easier to put castform in teams and use him effectively with the entry hazard thing. Get quadruple resistance against a few popular squish monsters. Keep weatherball at 100% stab even though he's got two types, and raise a stat based on the weather and hazard. Stats could raise on the typing, or something.
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#4MarbychuPosted 3/30/2013 3:31:15 PM
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.
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#5H-L-WPosted 3/30/2013 5:10:08 PM
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison
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#6ritz2(Topic Creator)Posted 3/30/2013 5:27:37 PM
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


It's not typed, but hits anything that gets hit by earthquake.
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#7MarbychuPosted 3/30/2013 5:42:35 PM
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


I just figured that spikes are made out of steel (right?), so... yeah.

I actually don't know whether Spikes is a Normal, Ground, or Steel type move xD
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#8WindyligthPosted 4/3/2013 6:43:28 AM
ground
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#9CakeOfLiesPosted 4/3/2013 6:45:59 AM
Marbychu posted...
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


I just figured that spikes are made out of steel (right?), so... yeah.

I actually don't know whether Spikes is a Normal, Ground, or Steel type move xD


It's Ground.
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#10JacK_1S_BKPosted 4/3/2013 6:48:44 AM
What do entry hazards have to do with the weather though?
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