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ITT: Move Ideas

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User Info: iKhanic

iKhanic
3 years ago#11
protobakurion posted...
@iKhanic You were the reason I made this move. I took my favorite type and your favorite type and fused them into a move.
---


Yeah, that would be an awesome move though. Houndoom would only become more badass.

But I still like my move better, because I think something based on the flammability of oil would be really cool.
Not changing this sig until we get a new main series Tales game released on a Nintendo console in the US

User Info: protobakurion

protobakurion
3 years ago#12
iKhanic posted...
protobakurion posted...
@iKhanic You were the reason I made this move. I took my favorite type and your favorite type and fused them into a move.
---


Yeah, that would be an awesome move though. Houndoom would only become more badass.

But I still like my move better, because I think something based on the flammability of oil would be really cool.


Houndoom is one of my favorites. His lead role on one of my earlier teams was sick. He could literally knockout 2 Pokemon as a lead before fainting.
---
Team Miror B Admin. Official Porygon Z of the Pokemon X/Y Boards.

User Info: Mugiloko

Mugiloko
3 years ago#13
GameFAQs beam

GameFAQs type

PP: Infinite
BP: Infinite
Acc: Perfect

Effect: It always hits and ignores ablities, moves, items etc
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User Info: Pendragon71037

Pendragon71037
3 years ago#14
Mugiloko posted...
GameFAQs beam

GameFAQs type

PP: Infinite
BP: Infinite
Acc: Perfect

Effect: It always hits and ignores ablities, moves, items etc


I think you missed something there, but I'm not sure what it is.
Chuck Finley is Forever! People that agree: 5. I believe in Jesus Christ as my Lord and Savior and am 100% proud of it. Yeah, it's hot, but it's a dry heat.

User Info: Thepenguinking2

Thepenguinking2
3 years ago#15
Final blow

Garunteed KO, but can only be used on pokemon with 5% health or lower
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User Info: Mewtwo_soul

Mewtwo_soul
3 years ago#16
Typhoid Spin:
Type: Poison
BP: 30
ACC: 100
PP:15

Removes entry hazards upon contact, and poisons opposing Pokemon (unless Steel/Poison/etc.)



Malevolent Spin:
Type: Dark
BP: 30
ACC: 100
PP: 15
Priority, Removes entry hazards upon contact. Has a small chance of causing flinch effect (30%)

Large tail spin:
Type: Dragon
BP: 30
ACC: 100
PP: 15
Removes entry hazards upon contact, initiates Roar effect upon contact as well.
Only insecure and ignorant people try to debase someone online based on their username.

User Info: jschristy

jschristy
3 years ago#17
Pendragon71037 posted...
Mugiloko posted...
GameFAQs beam

GameFAQs type

PP: Infinite
BP: Infinite
Acc: Perfect

Effect: It always hits and ignores ablities, moves, items etc


I think you missed something there, but I'm not sure what it is.


Auto-complaint thread created after each use?
SS FC: 1892 3402 3141

User Info: Xavier_On_High

Xavier_On_High
3 years ago#18
Supercool
Type: Ice
5PP
Accuracy: 85
Category: Status
Effect: If it hits, Freezes both the user and the target.
"It was like unwrapping a wonderful present -- a present made out of presents." - Graham Linehan, describing the Legend of Zelda: Majora's Mask

User Info: CakeOfLies

CakeOfLies
3 years ago#19
Inner Strength.
Exactly like Hidden Power... Except it's physical. So many physical attackers now get coverage moves.
I'm not easily impressed; I'm usually oblivious to whatever's in front of me.
Stunfisk is the epitome of monstrous majestic legendary creatures that spew fire.

User Info: Mecamatt

Mecamatt
3 years ago#20
I really want to see a priority Fire-type attack to mix the meta-game up.

Name: Sonic Cinder
Type: Fire
Power: 40
Accuracy 100%
Physical
Priority +1

This would only be available to a few pokemon, preferably weaker fire-types who haven't had much play in their lives.

It would be an excellent counter to poke's like Scizor.
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