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Ice needs a defensive buff next gen

#21ThatKippPosted 4/5/2013 4:05:17 PM(edited)
From: JDM_Jev | #019
Maybe give it some abusing abilities along the lines of sand rush/sand force/dry skin.

We already have Snow Cloak to boost evasiveness, and Ice Body to recover health... There's really nothing stopping GameFreak from adding abilites that boost stats in hail.
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#22ClassyOldHatPosted 4/5/2013 5:51:48 PM
CakeOfLies posted...
How many times do I have to explain this?

If water is still a liquid, it's warmer than the ice it's touching.
If ice is touched by something that's warmer than it, it warms up and melts.
So if water is touching ice, the ice melts.
Ice should not resist Water.

How many times do I have to explain this?

If you alter the variables enough you can literally argue for EVERY type being Super Effective against every other type.

Some plants burn more easily than most objects! Fire should be Super Effective against Grass!
Some plants burn less easily than most objects! Grass should resist fire!
Water puts out fire! Water should be Super effective against fire!
Fire boils water! Fire should be super effective against water!

And so on.

In short, real life logic can be used to justify weaknesses or strengths, but a competitive multiplayer game should emphasize balance over realism when necessary.