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Instead of "sound type", should sound be a move property?

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2 years ago#1
like special and physical.
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http://i.imgur.com/ZKnlH.jpg -my girlfriend <3
http://i.imgur.com/JN9dp.jpg -I love her so much ^_^
2 years ago#2
Your trollin'? You because you best be trollin'?
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Let's just pretend this says something witty.
2 years ago#3
What would be that point to that?
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psn-MoarNoodlesPreez Tomba for PSASBR 7/30/12
Charizard18 iz fail.
2 years ago#4
So we'd have to have "Sound Attack" and "Sound Defense" stats?
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"Combine Cloak and Dagger with Boots of Swiftness so CC doesn't stop you from moving faster toward defeat." - Frost_shock_FTW
2 years ago#5
themagicpainman posted...
So we'd have to have "Sound Attack" and "Sound Defense" stats?


no, it'd be like evasiveness
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http://i.imgur.com/ZKnlH.jpg -my girlfriend <3
http://i.imgur.com/JN9dp.jpg -I love her so much ^_^
2 years ago#6
This isn't the most sound idea I've ever heard.
It's kinda shaky.
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I'm not easily impressed; I'm usually oblivious to whatever's in front of me.
Stunfisk is the epitome of monstrous majestic legendary creatures that spew fire.
  1. Boards
  2. Pokemon X
  3. Instead of "sound type", should sound be a move property?

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