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Most useless/worst ability?

#1wackyteenPosted 4/13/2013 6:47:13 PM
Which is the most useless? - Results (364 votes)
Heavy Armor - Doubles Weight of Pokemon.
2.47% (9 votes)
9
Weak Armor - Every hit by Physical Attack lowers Defense but raises Speed by one stage of Pokemon with Ability
1.37% (5 votes)
5
Illuminate - Increases encounter rate. No effect in battle
8.79% (32 votes)
32
Klutz - Unable to hold items
11.26% (41 votes)
41
Stall - Makes Pokemon move last
4.12% (15 votes)
15
Run Away - Smoke Ball in Ability form. Always succeed in fleeing from WILD Pokemon battles
1.65% (6 votes)
6
Slow Start - Attack and Speed halved for first 5 turns Pokemon is out in battle
33.79% (123 votes)
123
Truant - Attacks every other turn
23.35% (85 votes)
85
Defeatist - Attack and Sp. Attack are halved when Pokemon is below 50% health.
10.71% (39 votes)
39
Other
2.47% (9 votes)
9
This poll is now closed.
Worst?
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#2PeterTheHedgePosted 4/13/2013 6:48:20 PM
Other: Damp
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#3wackyteen(Topic Creator)Posted 4/13/2013 6:48:59 PM
From: PeterTheHedge | #002
Other: Damp

Damp has tactical use. <_<
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#4VoidEnvoyPosted 4/13/2013 6:49:55 PM
Slow Start is a travesty. Regigigas has comparable stats to Kyurem-B and Kyurem-W, but they don't have a debilitating ability. Why should Regigigas have one? It's a damn crime.
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#5J-Don-BonnePosted 4/13/2013 6:52:27 PM
wackyteen posted...
From: PeterTheHedge | #002
Other: Damp

Damp has tactical use. <_<


This.

Main game: No one blows up (no free switch through Explosion or Self-Desctruct), and Aftermath fails on it.

Colloseum: No moron will kill their Shadow pokemon with blow-up moves.

Mystery Dungeon: Explosion traps don't go off.

Compare that to Heavy Metal. Oh I'll let Low Kick, a move that's already super-effective on me (Aggron) do MORE damage! :D
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#6BountyanPosted 4/13/2013 6:52:48 PM
Any answer that isn't Slow Start is wrong.
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#7superM3Posted 4/13/2013 6:54:11 PM
worst standalone ability is probably either slow start or truant, but the only pokemon who have these are given massive BSTs to compensate. all things considered i think klutz is probably the worst up there.
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#8wackyteen(Topic Creator)Posted 4/13/2013 6:54:40 PM
From: Game_ROB | #005
Colloseum: No moron will kill their Shadow pokemon with blow-up moves.

Chuggaa says otherwise
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The name is wackyteen for a reason. Never doubt.
#9DoctorJimmy133Posted 4/13/2013 7:02:33 PM
Heavy Metal is blah. Better Heavy Slams, more damage from Low Kicks.
Weak Armor actually has some use.
Illuminate wastes your time and is useless. Look on the bright side! More shiny chances!
Klutz is terrible, but it just isn't THAT bad. You can still function with it. In addition, all Pokémon that get it get another ability.
Stall…? I've not heard of this before xP 2nd worst ability in the game I think.
Run Away keeps you from being trapped by Dugtrio.
Truant cripples Slaking, but Durant can use it with Entrainment to exploit the AI and go hundreds of battles into the Subway.
Slow Start takes what would otherwise be an Uber and yanks it down to the nether-regions of NU. It gets my vote.
Defeatist hurts a lot, but Archeops was meant to live fast and die young.
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#10el_tercer_poderPosted 4/13/2013 7:15:18 PM
Klutz + Entraiment/Switcheroo = Cripples the opponent
So I don't think it's *that* bad...

My vote goes to Stall, which has no practical use whatsoever.
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